Pistoleer Archive
Thread: disarm shot1 and lairs
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Jazwa
Fri Aug 01, 2003 8:34 pm
#1
Is disarm shot1 supposed to be super effective on lairs? With disarm shot1 I am able to use a hit and run strategy on lairs to get money and xp. Was disarm shot meant to be used this way?
Sheqa Oor'fey, Intrepid
Pistoleer
NeitzDecus
Sat Aug 02, 2003 4:23 am
#2
I don't know but I'm happy to see that disarm shot1 actually has a use.
Xx_Predator_xX
Sat Aug 02, 2003 6:06 am
#3
Whats your definition of super effective? I usually pistol whip the lair or use double tap.
Alysenne
Sat Aug 02, 2003 6:59 am
#4
I tried out disarmshot1, and basically the lair seems to take double damage but the normal damage from disarmshot1 isn't really that high. From what I've seen, Fan Shot is still faster for me. I think Stopping might be faster as well. Hmm...although, I guess if you don't have Fan or Stopping, using disarmshot1 would probably be the best choice.
I couldn't consider it too powerful. Other classes can shoot at ranged and kill the lair for fast money as well.
Alessandra
Combat Medic/Pistoleer
I couldn't consider it too powerful. Other classes can shoot at ranged and kill the lair for fast money as well.
Alessandra
Combat Medic/Pistoleer
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