Pistoleer Archive

Thread: Question to all Pistoleers

swtchry
Tue Aug 19, 2003 2:06 pm
#1

Back when I first started playing SWG, I had thought to be a BH since I had scout and didn't really know much about the other professions. Well as I was playing the game, I really liked scout *and have no wish to go through it again...* but while going through the marksman skilltree, I worked on pistol skills after carbine skills. What was I thinking?!?!?!


I have decided to go the way of pistoleer, but have only enough skill points to distribute it from novice up to expert in 1 tier. My question to you is which tier would you recommend? I'm currenly looking at taking up the Stances and Grips...I would appreciate any advice you could give me.


-Ta'l Wanderhome

Ypiana
Tue Aug 19, 2003 7:54 pm
#2

Take the pistol melee defense 1 (w/knockdown).


Best one, no question about it.





I killed my parents... You're next!
/godmode 1
Seventhfret
Tue Aug 19, 2003 8:18 pm
#3

I went with "Stances and Grips" and "Special Abilities". Personally I'd pick "Stances" because I group with TKA's a lot and I do almost 2x damage with DoubleTap (haven't got StopShot just yet). If I was a solo player I'd prolly go with "Special Abilities" just for the knockdown.




"I fell in love with the girl wearing nothing but a smile and a towel in the picture on the billboard in the field near the big ol' highway"
Bannon9k
Tue Aug 19, 2003 8:22 pm
#4

Stances and grips all the way. This is by far the best line of pistoleer. Speciall if you can get master of it. With the fan shot, I can do 600-800 damage at the same rate as if I fire normally which is only 100-200 damage. so...fan shot rocks...hella trainon the stats though in full armor....but a nice skill for blowing nest or capping imperials.



Felkeen Nahean
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