Pistoleer Archive
Thread: Republic Blaster bug?? (no, not the cert bug)
I looked a little closer at the stats on my blaster and it says:
Point Blank: +0 @ 0m
Ideal: -25 @ 0m
Max: +0 @ 64m
Is there a bug with these other then the cert bug, where the range modifiers are a bit messed up? Didn't notice it before and can't say as I've heard anyone else mention it. Just wondering if it's supposed to be this way or not.
Thank
XxXAncientSniperXxX wrote:
at point blank does it say in battle -25 or +0?
The Ideal Range modifier is the one that is used, so it's best to switch to another weapon (or at least use one of the Point Blank specials or Pistol Whip) if something gets that close.
No one knows if it's a bug or not, just like no one knows if the DX2's ideal range being point blank is a bug or not. You can see this either two ways:
1.) the DX2 AP1 is a close quarter combat pistol while the
Republic Blaster AP1 is a long rang combat pistol.
2.) Both the DX2 and the Republic Blaster are bugged and should have similar ideal ranges.
Either way it is, SOE can't reduce the range of the republic until it raises the range on the DX2. Ina way, they balance each other out...I would think.