Pistoleer Archive
Thread: Disarming shot 2 = KD?
Page 1 of 1
TapVallian
Tue Dec 02, 2003 7:29 pm
#1
Hello,
My Master Smuggler toon is working on Master Pistoleer now. I was just reading in the Pistoleer FAQ that disarming shot 2 has "knock down effect".
Does this shot actually knock the target down? I have never heard anyone talk about this so maybe its broken?
Whats the real deal with Disarming shot 2?
Rye Darksider
Master Smuggler, Commando tryout, Medic, and soon to be Master Pistoleer.
vGeist
Tue Dec 02, 2003 8:06 pm
#3
In the first couple months or so it was a aoe knockdown, it worked really good. And if you used it first then multi shot would work on every thing you knocked down. Then months later the devs removed the effect and left it broken. Lame huh.
Philosopher1976
Tue Dec 02, 2003 8:07 pm
#4
The FAQ is out-of-date ... I need to update it. DisarmingShot2 *used* to be an AOE knockdown. Now it's broken and useless.
TapVallian wrote:
My Master Smuggler toon is working on Master Pistoleer now. I was just reading in the Pistoleer FAQ that disarming shot 2 has "knock down effect".
Enegar
Thu Dec 04, 2003 7:10 am
#6
Pooka wrote:
Is there ANY knockdown attack at all in the pistoleer tree?
melee defense i think. So feel free to walk up to that TKM and bonk him the head with your gun.
Tristarn
Thu Dec 04, 2003 9:21 am
#7
Pistolmeleedefence is fun. I personaly have a macro set up that does pistolmeleedefence1 and pointblank1 in a row. If a mob jumps on you depending on your style you either get a chance to run or do a little extra damage.
Page 1 of 1