Pistoleer Archive
Thread: Pistol Melee Defense 2 needs to be fixed
Currently Pistol Melee Defense 2 needs to have a knockdown component added to it. It should be an upgrade to melee defense 1, but as it is now it does more damage but has no knockdown component. Please add that in, and it will be a sufficiant upgrade to melee defense 1
Thanks,
Kallek Truestryker
Expert Pistoleer - Bloodfin
it does make sense, however, that if you have a style that is called "melee defense 1" and it does damage + knockdown, something called "melee defense 2" should do slightly more damage + knockdown.
I dunno, that does make sense to me.
Silverghost143,
You are certainly entitled to your opinion, but I think the majority of the pistoleer community will agree with me. It states right in the description of Pistol Melee Defense 2 that its an upgrade to the first one. I dont see how its an upgrade if it doesn't knock down, andthe pimary reason for using melee defense 1 is for its knockdown ability? I dont know of anyone who walks up to someone and pistol whips them because "it does damage" no they pistol whip them because it knocks them down. Without the knockdown component, pistol melee defense 2 is useless, Why get in melee with someone when shooting them from 64 M away does more damage. Stopping shot and Fan shot both do more damage then pistol slam.
Kallek Truestryker