Pistoleer Archive
Thread: WTB Advice from you Pistoleer guys.
Curxcha wrote:
Just relized, Doding is "cool" aswell aint it? Is the "pistol Grips" tree an option I should consider aswell?
Yes, dodging is good. My recomendation is the Techniques branch because without it, you really don't have any good pistol specials. 3 (stoppingshot) and 4 (fanshot) of Tech will revolutionize your pistol usage and power. Other than that,Stances is good because of the speed bonuses.
Message Edited by Hawaii5_o on 03-18-2004 07:24 AM
Yeah, but i'm primary Commando and going pistoleer for defences. Stopping shot might be good but wont work with a flamer ![]()
My recomendation would be to pick up classes that you think would be fun to play - commando is annoying no doubt, in that it eats up a lot of skill points - but there are plenty left over to master both commando and any melee or ranged class - and still have points left over.
Also, commando has a lot of weapons, to isolate yourself to the flamethrower would be a pitty, and make you a quick kill in pvp.
Yeah I could master Pistoleer or any other comabt proffesion aswell in addtion to Commando. But as I said above. I love abilety to solo. That means a lill scout and Medic skills aswell.
I don't think Commandos get any Mitigation (if could be wrong, and if that's the case, disregard the rest of my post), so...
If all you want is defense, at least get up to Stopping Shot so you get Ranged Mitigation 2.
- Dodge only works if you're got a pistol equipped.
- Marksmanship/accuracy is useless if you're just going to use Commando weapons.
- The line withMelee Defense is okay, but +10 in each box is not so hot compared with other things you can get elsewhere.
So that leaves the Trickshot line. In there, you get state defenses andmitigation, things that are ALWAYS useful to you regardless of which weapons you use. If you're a Commando, that's the only line that's worth pursuing, if you ask me.
electricnomad wrote:
- Dodge only works if you're got a pistol equipped.
IdrisTycho wrote:
electricnomad wrote:
- Dodge only works if you're got a pistol equipped.
Actually I have dodged while wielding a flame thrower. I am not sure if this is something new post patch or what, but I DEFINITELY dodged several times. It was the sidestepping kind of dodge like pistoleers do, not the hopping back or jumping up that fencers do.
Everyone gets a small Dodge modifier and has a chance of evading shots, no matter what weapon they're holding. Try playing with a brand-new character sometime and watch - you'll Dodge maybe 1-2% of shots at you.
But if you're, say, a Master Pistoleer with a pistol in your hand and +105 Dodge, you Dodge a LOT, from 1/5 to 1/3 of the time.
So are we talking about a Dodge every 50 shots, or every 5 shots? If something changed, then yes, it was recent, because before, you needed a pistol or a 1-handed weapon equipped to get the massive Dodge modifiers.