Pistoleer Archive

Thread: We are getting fixed! But we will have to grind up another elite ladder to get dual wielding.

NomOrion
Fri Mar 19, 2004 2:00 pm
#1



The following is my interpretation of the 'carrot' that the DEV [Blair] held in the Stratics Commons. Let it be known that I want to see the existing professions fixed first before such an ability is added.


17:35] [Brannoc] [Zode{TR}] will duel wielding ever be implimented?


Nice clear question and to the point. Well done. Although I might have added 'When' to the beginning of that question.

[17:35] [Blair] We had a motion capture shoot a few months ago and captured motion for duel wielder of weapons.


Lets break that answer down shall we?


"We had a motion capture shoot a few months ago and captured motion for duel wielder of weapons. "


A vague timeframe as to when this was done. Could have been latelast year. As was pointed out by others in this forum, he did not specify pistols. Although niether did the person asking the question so I cannot fault him for this. But since this thread is in the Pistoleer forum I believe that pistolsmay be included. Man this 'limb' is shaky.

[17:35] [Blair] One thing we want to do before putting additional professions in the game is make sure all our existing profession are fun.


Lets break that answer down shall we?


"One thing we want to do before putting additional professions in the game is make sure all our existing profession are fun."


Who asked about "additional professions"? That was not the question. However the answer tells me that not even a Master Pistoleer/Master Fencer will have that ability. You will most likely have to grind further up an elite/elite professionto attain dual wielding status. As far as "fun" is concerned. I will be optimistic and conclude that when he says "fun", he means FIXED. (the limb starts to buckle) Even then he never stated when the ("fun"/fix) was going to happen.

17:36] [Blair] So as time goes on you will see us talk more about duel wielding.


Ouch! *cringes at the DEVs view of time*


"So as time goes on you will see us talk more about duel wielding."


This little carrot doesn't look as appealing now does it? There wasn't anything said that alluded to such an ability being implemented in any publish/patch anytime soon. Only that they will "talk" more about it, as "time" goes on. Very nice indeed.


I wonder if [Blair] has a law degree. Because 1 month, 3months or a year could go by. And you could not pin him down on those statements.


Message Edited by NomOrion on 03-21-2004 07:12 AM



_____________________________________________________________________________________
"....onc
Mapai
Fri Mar 19, 2004 2:12 pm
#2

I also read somewhere when the space expan. comes they were going to add more skill points, so if they do the both together, I am cool with a new grind.



Intrepid- Mapai FS Bounty Hunter
Intrepid- Catio Swordsman/Doctor
Eclipse- Mapai Master Smuggler/Pistoleer/TKA
Eclipse- Eihou Master Swordsman/Fencer/Brawler
Intrepid- Ataut Dark Jedi Knight
Loot Vendor 453, -4812 Tal Valor, Naboo
SYNISTER YET NOBLE
Nifty
Fri Mar 19, 2004 2:24 pm
#3

If he had a law degree, he would have probably spelled it dual instead of duel.


My guess is dual wielding will be for pistols and and 1 handed swords.


My guess is we won't even be fixed during the combat revamp.


My guess is that this game mechanics are going toget more and more borked as time goes on.


My opinion is that the devs do not know how to communicate information properly. Just look at the uproar about the Jedi changes coupled with the fact that the Correspondent has known for several weeks about the change. Why use the correspondents if they don't even get to communicate with the people they supposedly represent?





Starsider: Abici Sselof, Master Entertainer, Musician and Pistoleer; Master Pilot
Jaspor
Fri Mar 19, 2004 2:30 pm
#4

Yeah "duel" wielding is already in the game.. You do it any time you wield a weapon while dueling someone one-on-one. The /duel command.


"Dual" wielding on the other hand... Well, yeah, your interpretation is probably right on the money, we won't see this any time soon.




Jaspor
Master Politician / Master Smuggler / Master Pistoleer
Imperial Colonel / Imperial Pilot Ace
Guildmaster of Guild of the Zodiac - Constellation, Naboo


Kevie
Fri Mar 19, 2004 2:39 pm
#5

i think you're looking too much into this.... he's being vague enough to answer our questions but still not have to be accountable for any changes coming soon



also i've noticed a lot of people leave the game because they grinded so many professions it left them with the feeling of "okay, what now?"




Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

NomOrion
Fri Mar 19, 2004 3:12 pm
#6






Kevie wrote:

i think you're looking too much into this.... he's being vague enough to answer our questions but still not have to be accountable for any changes coming soon



also i've noticed a lot of people leave the game because they grinded so many professions it left them with the feeling of "okay, what now?"






Oddly enough your two statements are linked due to the ectomorphic state of SWG content as a whole. Perhaps I wouldn't be "looking into this too much" if the immersion factor was high enough to distract me and keep me ingame. But alas it is not. And that is why so many people "leave the game" after grinding so many professions. We come to the forums and ask "ok, what now?" And that question is usually answered vaguely, if at all.



_____________________________________________________________________________________
"....onc
BZebub
Fri Mar 19, 2004 10:29 pm
#7

nom, you read that all wrong.


the current DEV policy is to not add professions until the current ones are fixed. he was just restating that.

thus, you should interpret what he said more like, "we will make pistoleer fun before adding new professions".


so it is safe to assume master pistoleers will dual wield.
Ostracized
Sat Mar 20, 2004 3:34 am
#8

Not true BZebub.



If you assume "fun" means dual wield I can then ask why are you playing now.


Fun for the vast mojority of us means "fixed". As in not borked.



Having 2 good specials of 12 but having dual wield - fun scale of 5


Having 12 working and useful specials but only single guns - fun scale of 9



Without fixing the professions... you are not going to have a truly FUN experience.





1st holo = Jedi

DOH !!!!
MisterWizard
Sat Mar 20, 2004 9:54 am
#9






Mapai wrote:
I also read somewhere when the space expan. comes they were going to add more skill points
...





They should separate skill points into combat and support professions, so you can participate in both aspects of the game (given sufficient time and interest in doing so). Artisan would, clearly, be a support profession. Pistoleer would be a combat profession (hold your jokes please!). This puts professions like Medic in some grey area, and makes one wonder about professions like Smuggler where not all trees are "combat-related"... but it would give us all the ability to participate in a few parts of the game without sacrificing our experience in either side.





Alaric (Wanderhome)
Alrik (Flurry)


AFTER SWG, play some online baseball at http://www.csfbl.com.
Kevie
Sat Mar 20, 2004 11:19 pm
#10

i was saying you were looking too much into his answers as there was nothing there to interperet.....


and that the addition to new skill points/elite-elite professions would be a fresh relief to the boring life of having all your skill points taken up and nothing left to grind through




Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

BZebub
Sun Mar 21, 2004 1:45 am
#11

i don't think dual wield is a prerequisite to having fun.


it was blair that said that.


he said,as i read it,that we will add dual wield, among other things, in order to make existing professions more fun.

thamightycrow
Sun Mar 21, 2004 5:20 am
#12

and my opinion is when space comes out we will all cry in our cornflakes as u just know swg itself will get put on the back burner until what will probably be another borked game is sorted to a playable lvl about 12 months into it.
HardwiredXMan
Sun Mar 21, 2004 1:39 pm
#13

I too think that his statments are being looked at to harshly. I think that The devs have so much to do with this game that it is impossible for them to give exact dates, times, facts about anything until they have had the chance to sit down and work out a lot of things and come to some agreement of how to do things or whether to do them or not. We don't even know about the thousands of hours they more than likely put in developing other things that never made it to the game, do we. How often have you came up with an idea, started to take actions and steps to make that idea come true, got close to finishing it and find out that it ultimately won't work or you can't finish it for some reason......then if you told others that you would have it finished or done by a certain time and a certain way, you feel the backlash from them because you didn't come through on your promise......best way, don't make those promises....make vague statements....protect yourself, keep the drama to a minimum if you can.


These statements just tell me that, yes they took the time and money to motion capture the movements where at some point they willhopefully add it to the game. They have yet to sit down and come to some sort of agreement of how to implement it, when, to what degree, what restrictions to place on it, what part of the development of the game can they put on the back burner to work on dual wielding.Then something may change and they might not put it in at all. It's as simple as that. They have many, many, many other things to do and work on a lot of things in this game, not to mention they have lives just as important or more important to them. I can't imagine what all they have to go through, but I can imagine how much time and effort it takes to develop and idea and program it. I know before you even get to actually writing the program, you have to plan what you are going to program and make sure it can be done right, if at all. Then it's easier to do it when you don't have to worry about adding it to already existing code. When it's from scratch with no other programming to consider, it's easier "but not easy".


From these statements that BLAIR made, I can't add my own little interpretation to them and say whether they are good or bad. He's simply answering a question how he see's it in his mind and not how we will interpret what he's saying. Just because he was asked "a very vague question" doens't mean he should have given a detailed answer. Honestly people want too much from the devs at times. Why must we try and make something so simple into something so difficult......


Bottom line, if we get them next week or if we get them next year, What difference is what he just said gonna make. He's not making promises that he know he can't keep. I would have answered the same way myself, maybe not mention the new professions in relation to dual wielding though.


Also, they are gonna add new professions as they stated over 7 months ago, but just because they say they will add this or that does not mean we should expect it within a certain time frame (unless of course they give a time frame). I've been telling myself I wanna get new tires and rims for my car in the next couple of weeks......guess what, that was 4 months ago....LOL. It will only be more disappointing to the customers of this game if they gave a time frame and more details then due to unforeseen circumstances they could not give us that promise.....all you would see on these boards is how terrible the game is and how bad the devs are. frankly, I'm a little tired of it myself.....but I'm just a customer like everyone else with an opinion....probably doesn't mean jack to most people.....oh well, that's life.....look past it and move on.


I feel like over the last 5 months, the devs have constantly given us content and changes, for better or worse. I can't complain about much besides the fact that the communication lines between the community and the devs seem to be "out of service". Seems the devs do not communicate enough with us and they throw us a little bone every now and then for us to argue about in the forums. I guess it's a keep'em busy tactic.....you know, give them something to talk about and look forward to. The problem I see with that is that we debate about these things so darn much that when the devs actually do make a change, it's not to our expectations and then here comes the complaints. Who's fault is it.....in my eyes, both the community and the devs. The devs for notfiltering the gossip from the truth (we still don't know things like exactly what statsare hard capped, what specials are working as intended....they still give us no official word on a few issues that I've seen on these boards since I started playing). Then the community is to blame also, for taking the devs statments and running with them. Instead of posting that "it is YOUR belief", "YOUR interpretation", "It's what YOU got from the statements made" or "it's what YOU'VE heard" and that what you are posting is either pure speculation or an assumption from theFACTS given, I see post that say stuff like, the devs said this, they said that, we are getting this...blah, blah, blah, it's official because some dev made a vague statement. Uh! No, it's not official until it'sIN THE GAME, period.


A prime example is over the last week, theres been a debate on what the Hard Cap number is on defense stacking. Thunderheartmade a statement that he "thinks it's 125" and so the community started making post that saidThunderheart "Said it was 125".Then the arguments and name calling begins. See what I mean. His statment means just what he said. Since he said he"thinks" it is 125 and he's adev, people automaticallybelieve it's 125. I don't see that as the case. Bottom line, he is unsure and it's not a fact. So I am not going tomake 100 post here telling everyone it's 125 and that i'm right because Thunderheart said so. This is where the community makes it's mistakes at.So onceenough people start posting this, you get a following of believers who don't know squat because they are just "believe what you hear from others type of people". We are only human though and not machines...so we will make mistakes and everyone sees things differently. I'm just saying use some good ole common sense....that's all. Don't make a mountain out of a mole hill.


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