Pistoleer Archive

Thread: 2 questions.......

chrisdarebel
Sun Oct 24, 2004 10:38 pm
#1


1. what skills do i need to weild a geo pistol?

2. shud i use my SP to get n. commando for a LP, or shud i keep the stuff i have in pistoleer?


my (future) temp.


tkm

bh pistols 4

pistols - 1/0/40



These forums destroyed my siggy10/29/06
chrisdarebel
Mon Oct 25, 2004 2:31 pm
#2

/bump


anyone? help?



These forums destroyed my siggy10/29/06
KahnLord
Mon Oct 25, 2004 3:21 pm
#3

1) i believe the skill you need is pistol techniques II.

2) If you like big booms or take on turets often, yes otherwise most people will say no. It's a pistol that does blast damage that why some like it. It's really all about what you want.

Zandergeef
Mon Oct 25, 2004 3:33 pm
#4

1. pistol tech 2


2. the launcher is good for turrets, AT-ST, and nightsisters. The best thing about it is blast damage. If you have 6 extra points to use up then ya but you might find more pistoleer is better and its a lag weapons.. lots of shots of it and you wont be able to see and you will lag a bit.



Tieler Durden -- Elder Smuggler(retired)
Geef Durden -- Elder Weaponsmith(retired)
Vendor in Twilights End (-2982 5253 Naboo) or at least they used to be

chrisdarebel
Mon Oct 25, 2004 3:57 pm
#5

thnks guys



These forums destroyed my siggy10/29/06
Jpshaff01
Mon Oct 25, 2004 7:23 pm
#6

don't drop anything in pistoleer for novice commando, you gotta have some defenses.




-iMMoRtALs-


; Jpshaff Shaffer ; Meatshield Defiler ; Hustler Inc. ;



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