Pistoleer Archive

Thread: OUTRAGE! Stopping shot as it should be

NaKitNa
Sun Oct 24, 2004 8:29 pm
#1

My guild and I were out doing Sanguillos escort mission.. in the process I was killed by a single Stopping Shot that delt 4320 points of damage!


I have been a master pistoleer for a year... with my de-10 with a powerup the best I managed was a 3120... ever


Not that the devs give half a penny about what our issues are... but has anyone else seen this? Whats wrong with our stopping shot?


Just irritated that's all.


Whats the highest Stopping Shot anyone else has seen... Player or NPC

CaixCatab
Sun Oct 24, 2004 9:39 pm
#2

a Sith Shadow Thug uses Stopping Shot on you for 4916 points of damage.



... oh the envy...



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NeoEcks
Sun Oct 24, 2004 9:48 pm
#3



CaixCatab wrote:
a Sith Shadow Thug uses Stopping Shot on you for 4916 points of damage./DIV>




if in fact it was a Shadow Thug then it is ONLY because they are MEANT to be tremendously overpowered. players a supposed to out-smart this mission, not out-fight it.

that IS a crazy amoung of damage, but i think that only the Sith Shadow Thugs of this mission would really bed able to use it that well.




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RandAiden
Sun Oct 24, 2004 11:31 pm
#4

Not to hijack this thread, but shouldn't stopping shot actually stop the target (in addition to doing massive damage)? For example a Pistoleer fires Stopping Shot at a charging Rancor. If the shot is effective, the Rancor should get KD'd and take huge damage right?

Dracovious
Mon Oct 25, 2004 5:01 am
#5






RandAiden wrote:

Not to hijack this thread, but shouldn't stopping shot actually stop the target (in addition to doing massive damage)? For example a Pistoleer fires Stopping Shot at a charging Rancor. If the shot is effective, the Rancor should get KD'd and take huge damage right?







I always personally thought it should be the Pistoleers ranged knockdown. However, back to the subject at hand. I am fine with the Dev's wanting us to use a little strategy in fighting Sith Shadows. IMHO though, strategy takes time and if you get a 4k shot that incapps you, how can you effectively apply your strategy?



Zweedo
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"Good? Bad? I'm the rodian with the gun."

NeoEcks
Mon Oct 25, 2004 8:57 am
#6



Dracovious wrote:

I always personally thought it should be the Pistoleers ranged knockdown. However, back to the subject at hand. I am fine with the Dev's wanting us to use a little strategy in fighting Sith Shadows. IMHO though, strategy takes time and if you get a 4k shot that incapps you, how can you effectively apply your strategy?




/agree

you are correct there. it is in fact not possible to implement even the best of strategies if everyone is one shot killed by the Thugs.

i believe this was the top end of the random damage generator and an extreme exception to the rule. i completed the mission twice in a row and none of our 3 (and then 4) party members were ever one-shot killed.

i think it stinks that it happened, i just don't believe it will happen all that often.




In-game Name: Eclypse
Alt: BioTech
Fun Times
-= Boredome is the disease of the unimaginative =-


Armancl
Mon Oct 25, 2004 11:13 am
#7

I got hit for over 4000 by a Black sun npc using stopping shot.



Armand


Darth-Kevlar
Tue Oct 26, 2004 3:33 am
#8

with my de-10 i can "stop shot" for more than 4800 dmg, so doesn't surprise me...



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Cauil
Tue Oct 26, 2004 4:12 am
#9

The effects of stopping shot are going to be the same if a sith uses them or a meatlump uses them, but as they are a multiple of the weapon's damage that is where the difference comes into play. With most NPCs you can't take a look at their weapons anymore, but in the DWB you still can with a lot of them. Go in there and type /open on a blacksun thug and look at the stats on a vibroknuckler for example. They are just more powerful weapons.



Cauil
Rockhurst
Tue Oct 26, 2004 7:58 am
#10






Darth-Kevlar wrote:

with my de-10 i can "stop shot" for more than 4800 dmg, so doesn't surprise me...



Yeah, I've hit for 4k multiple times before with stopping shot. Those are always against NPCs that have vulnerabilities to Energy though...and those are rare.



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