Pistoleer Archive

Thread: Health shot stacking macro please help.

Kill-Switch
Wed Jan 21, 2004 9:25 pm
#1

As the subject says i cant get the macro to work. Any help would be appreciated.


When I try:


/healthshot1;

/healthshot2;

/peace


It always peaces without firing the shots whether i put semi-colons on all, none, or just the first two lines.


I have tried putting pauses from 1 to 4 in every combination between the health shots and it either keeps attacking, peaces immediately, or only fires one shot (I have verified in the combat window).


I've tried changing the order to HS2 HS1 peace and that doesn't work either.


I've even tried weird things like:



/healthshot1;


/healthshot1;

/healthshot1;
/healthshot2;

/healthshot2;

/healthshot2;

/peace


How can you get the commands to que rather than run syncronously. It seems like a timing issue but I cant figure out what to do. Any help you can give me will be appreciated.


Thanks


Xor_Li
Thu Jan 22, 2004 2:57 am
#2

Don't include the /peace


/peace does not get que'd, it happens right away, and it dumps the que.


So with that line in your macro what your doing is:


1) add h1 to que
2) add h2 to que
3) dump que


If NEED to have that in there you can try (not sure if this will work or not)


/healthshot1;
/healthshot2;
/pause nn;
/peace


keep changing the nn in the /pause command, in seconds until it works right. As you get better pistol skills you should be able to lower this number.



Subutai
Thu Jan 22, 2004 6:05 am
#3

U should use:


/aim;


/healthShot1;


/aim;


/jealthshot2;



Aiming helps u doing double!!! amout of bleeding dmg.


mutantcoil
Thu Jan 22, 2004 8:49 am
#4






Subutai wrote:

U should use:


/aim;


/healthShot1;


/aim;


/jealthshot2;



Aiming helps u doing double!!! amout of bleeding dmg.









Nice ... I didn't know that about the aming thing. I'll change mine tonight.


I don't have a /peace on mine ... it pretty simple right now.






- Coil
Attman
Thu Jan 22, 2004 9:10 am
#5

I wrote a smiple macro that works great:


/healthshot1;

/pause 1;

/healthshot2;




This leaves you in combat mode, so you can add


/pause 1;

/peace;


If you want it to try to stop combat after your bleed shots have been fired.

Hope this helps!



Beslan Asha'man

Master Gunfighter / Master Doctor

RSOG - Corbantis



[-amped_]: Thank you for choosing CSR Answer Generator 2001 build v2.1.3 (c) CurrySoft
Kill-Switch
Thu Jan 22, 2004 9:30 am
#6

Thanks, I'll try tweaking it tonight. Too bad I cant aim, probably because I dropped the range combat tree . I'll have to look that up tonight.
Anonymous_Smuggler
Thu Jan 22, 2004 10:46 am
#7

Not having peace at the end and just doing the "excruciating and tiring" task of hitting another function keyfor peace works quite well.



Master Swordsman
Scout 4040
Fencer 0440
TKA 4004
Medic 2000
BeWary
Thu Jan 22, 2004 10:53 am
#8



Anonymous_Smuggler wrote:
Not having peace at the end and just doing the "excruciating and tiring" task of hitting another function key for peace works quite well.





Unless you are using the DOT to "call" a beastie to you, then you need to peace or you bring the whole crowd in on it.

I use 2 diff bleed macros, one before combat starts, and another for during combat.

pre combat bleeds:
/prone;
/pause 2;
/healthshot2;
/healthshot1;
/pause 3;
/peace;
/stand;

the during combat one is only modified in that it switches weapons to a heavier hitting gun ( don't want to wear out my nice gun any faster than I have to) applies bleeds and switches back and has no peace or prone.

not sure about aim uping damage, I was under the impression that aim only affected accuracy. Bleeds, like all attacks, do bonus damage on a KD'ed opponent so if you get the chance, PMD1 then apply bleeds.



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



Taewyn
Thu Jan 22, 2004 1:40 pm
#9

Depends on how long it takes to run through the pistol que (IE how much pistol speed you have ect)...


You should fire three shots....Health shot 1+2 then a third special....Then find the exact amount of time it took to go from HS1-(To whatever the third special was).....Your pause should be equal to that time




Taewyn Alsan Lt Colonel in service of the Empire


Taewyn and Oqua's "As you like it" Armor and Clothing store. On Naboo, right outside of Kaadara Location: +5729 +6376.


ReptileSpit
Thu Jan 22, 2004 2:59 pm
#10

Moot point. From the sounds of it bleeds of the same type won't stack soon.



ReptileSpit
Thu Jan 22, 2004 3:27 pm
#11

"DoT stacking has been changed so that each player attacking a target can only have one fire dot, one health bleed, one action bleed and one mind bleed."

From the test center forums.
Anonymous_Smuggler
Thu Jan 22, 2004 4:24 pm
#12

"Unless you are using the DOT to "call" a beastie to you, then you need to peace or you bring the whole crowd in on it."


Reading comprehension wasn't your best aspect in 5th grade English was it?



Master Swordsman
Scout 4040
Fencer 0440
TKA 4004
Medic 2000
BeWary
Thu Jan 22, 2004 7:44 pm
#13

Anon, have you ever messed up the timing on your peace while fighting a Krayt? It's kind of important if you don't want to spend a fortune insuring armor. Ever consider that having a /peace hotkey is a waste of space?

As for my comprehension, I understood perfectly what you wrote " I just hit 2 diff hotkeys"

Do you understand what I wrote? "There are times where a second hotkey will get you killed."



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



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