Pistoleer Archive
Thread: question for dodge
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MCPrimetime
Mon Mar 15, 2004 2:27 pm
#1
We've been told it doesn't matter for dodge as long as you are holding a one handed weapon or a pistol. Hopefully they didnt sneak a nerf in quietly.
JawaJoey2
Mon Mar 15, 2004 7:38 pm
#2
This is something SOE has said they were changing. People would stack these mods and be unhittable. SOE said they were taking that away in the combat rebalance, who knows if they've snuck it in already.
Higginsis
Mon Mar 15, 2004 7:51 pm
#3
/sigh dodge stackers are not unhittable if you use intimidate, if you do we go down faster than jenna jameson.
Melee/ranged def stacker are the real gits to hits, the only way to stop them is to stun them, but if you can land your stunning move on them i'll be damned.
Melee/ranged def stacker are the real gits to hits, the only way to stop them is to stun them, but if you can land your stunning move on them i'll be damned.
digitalstrahd
Tue Mar 16, 2004 1:50 am
#4
Hi im master fencer and 1044 pistoller this means i ve got 130 dodge modifier when i use fencer weapons creatures most time hit me but i evade(mean i dodge the attack) but when i use pistol the attacks misses but not much evade.
the dodge modifiers are doesnt stack anymore?
when im using pistol im using only pistoller dodge modifiers?
i ll be glad if someone ll englightened me for this questions
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