Pistoleer Archive
Thread: Idea for stopping shot
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Xenothaulus
Fri Dec 19, 2003 8:24 am
#1
I don't PvP, but hear me out:
Stopping shot as it is right now just does unHAMtargeted damage. Now we have vehicles and mounts. So, my idea for stopping shot: if used successfully on a vehicle or mount, it would slow or stop it for a length of time.
Stopping shot as it is right now just does unHAMtargeted damage. Now we have vehicles and mounts. So, my idea for stopping shot: if used successfully on a vehicle or mount, it would slow or stop it for a length of time.
Xenothaulus
Fri Dec 19, 2003 9:09 am
#3
/pointat "I don't PvP." 
But I should have thought of that.
NEVERMIND.
But I should have thought of that.
NEVERMIND.
Bajor_Dit
Fri Dec 19, 2003 9:11 am
#4
Its not a bad idea to have a shot that slows movement rate for some period of time. Might be more suited to Carbines though, they are sort of the "action" weapons.
Dajaan
Fri Dec 19, 2003 12:00 pm
#5
i think that stopping shot should be our (pistoleer's) ranged KD&Dizzy shot - it should do exactly both of em, rendering the target "stopped" for 10 sec (lieing on the floor).
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