Pistoleer Archive

Thread: Idea for stopping shot

Xenothaulus
Fri Dec 19, 2003 8:24 am
#1

I don't PvP, but hear me out:

Stopping shot as it is right now just does unHAMtargeted damage. Now we have vehicles and mounts. So, my idea for stopping shot: if used successfully on a vehicle or mount, it would slow or stop it for a length of time.



Xenothaulus Questor
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O_Shua
Fri Dec 19, 2003 9:08 am
#2

bump


a 0030 pistoleer can DISABLE a vech in 1-2 stop shots foo




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Xenothaulus
Fri Dec 19, 2003 9:09 am
#3

/pointat "I don't PvP."

But I should have thought of that.

NEVERMIND.



Xenothaulus Questor
iTunesRegistry.com: 2,938 tracks, 3.357 diversity
Bajor_Dit
Fri Dec 19, 2003 9:11 am
#4

Its not a bad idea to have a shot that slows movement rate for some period of time. Might be more suited to Carbines though, they are sort of the "action" weapons.



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Dajaan
Fri Dec 19, 2003 12:00 pm
#5

i think that stopping shot should be our (pistoleer's) ranged KD&Dizzy shot - it should do exactly both of em, rendering the target "stopped" for 10 sec (lieing on the floor).



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