Pistoleer Archive
Thread: Can some one tell me how DisarmingShot is supposed to be useful?
I made a crappy cdef carbine, gave it to a friend, and asked him to duel me. I spammed disarm shot several times, with NO damage what so ever to the cdef carbine
Sure would be nice if it did work...could u imagine all the p*ssed off people with broken flame throwers, and T21's, lol
I really think that, if implemented fairly, this skill could be a great money sink in the game. Especially in large scale PvP battles. I would love to be able to take out a T21 while the owner was engaged with a few of my buddies. If we damage guns, they will need to be repaired. If we disable them, they will need to trashed and replaced. Either way, the owner spends money trying to keep his gear together. I would also love to take a couple of shots at some of those pre-nerf FWG5's.....
How do you mean "supposed" to? Currently it's broken, so its not really useful at all. Period.
If it worked, IMHO, it should "disarm" your opponent, like unequip their weapon. Better yet, make it a delay shot to simulate being disarmed. Make it so the target can't attack for say 5 seconds on disarm1 and 10 seconds on disarm2.
But about half or more of our specials don't work.