Pistoleer Archive
Thread: Preferred guns?
So you need (sliced of course, and powered up if you wish) the following at least :-
FWG (heat)
Republic Blaster (energy)
DX2 (Acid)
Tangle (stun)
Striker (kinetic)
Many pistoleer's also carry or at least have, DL44's (which are actually quite nice weapons against non-armoured targets), D18's, SB's and SR's to complete the set
I carry and use:
Light FWG
Republic Blaster
Mod. Republic Blaster
DX2
Scout Blaster (for busting lairs)
Tangle Pistol (for the PvP I am afraid to do, but might need if the Overts catch me doing a faction sale)
--Yak
Master Smuggler
I bought a krayt DL-44 for 100k as my utility-weapon (no vulnerabilities). Additionally, I pack the following:
FWG - Heat-vulnerable mobs
DX2 - Armored or acid-vulnerable mobs
Stryker - Kinetic-vulnerable
Stun - It blows and I never use it, but I hang onto one in case a mob that's 100%eff to everything except stun shows up
Launcher - Lagpistol for pvp
For general-purpose use (grinding), I stuck with low-enc pistols that were cheap to replace when they wore out (ie DH17). I didn't invest in a krayt until I was done with my grinding.
-Zz