Pistoleer Archive
Thread: Advice on Template Combo
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Lost79
Mon Apr 12, 2004 11:18 am
#1
What do you think Master Smuggler/ Master Pistoleer/Master Teras Kasi? Is this an awesome combo or should I scrap and start all over. Trying to work on a well rounded Master Smuggler..
MCPrimetime
Mon Apr 12, 2004 1:10 pm
#2
http://forums.station.sony.com/swg/board/message?board.id=pistoleer&message.id=44056
BZebub
Tue Apr 13, 2004 12:08 am
#3
depends what you are using it for, but yes its generally very strong. you'll find yourself using the TKA portion more than smuggler or pistoleer though.
Lost79
Tue Apr 13, 2004 12:11 am
#4
Just for RP bases. I want this character to smuggle plus be trickshot as well as defend when unarmed.
kSpro
Tue Apr 13, 2004 12:32 am
#5
all you need in smuggler is dirty fighting line. grab the rest in fencer 4400 then you have the best template for a pistoleer but youre still a nub gimp because you are a pistoleer
BZebub
Tue Apr 13, 2004 12:34 am
#6
there's not much smuggling to be done in the game (even after the Imperial Crackdown) so i'd just suggest you pick up DF, too. Underworld won't do you much good until the smuggler revamp, probably.
Lost79
Tue Apr 13, 2004 12:37 am
#7
Well I 'm a master smuggler. Just curious. Cause a lot of my friends are TKM/Master Smuggler/Master Pistoleer.
Tlk
Tue Apr 13, 2004 12:56 am
#8
Master pistoleer and TKM both are strong professions. Pistoleer gives you some of the best state defenses, while TKM unarmed is great at dmg reduction. Since pistols and unarmed are required to become a smuggler, it makes sense to master both of those elites as well. In addition, you get many state effects you can apply with TKA. Fencer/Pistoleer is a stronger defensive combo (since those two professions have the best state defenses, and dodge is a great secondary defense). So it really depends on what you want to do, and how you want to fight. Take a look at the defenses you would gain (TKM is limited to doing kinetic dmg, those psitoleer gives youa wide variety of dmg type to use) and the attack specials, then make a decision based on whether you would like to roleplay those combat styles.
Lost79
Tue Apr 13, 2004 12:58 am
#9
TlK,
Your advice is extremely helpful. Thank you so much for taking your time.
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