Pistoleer Archive

Thread: HAM selective pistol shots

LordJunior
Tue Aug 26, 2003 10:53 pm
#1

Why do Pistoleers not have any pistol shots that directly target action pool or mind pool? Im trying to figure out why BH's can target certain pools but Pistoleers cant.




Also why is the scatter pistol considerably better then the DX-2? (im not sure if scatter is AR-1) On Ahazi, my PA and I have been experimenting with FWG5's, DX-2's, and Scatter pistols and scatter pistol is considerably better. Is this normal or is it just this way on this one server? I am seriously failing to see any point now in bothering with Master Pistoleer. Flat out it is significantly second class to BH Pistol. FYI the defensive additions do not work and are worthless. Knowing the devs this wont be fixed for about a year. =-\




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Ossoi
Tue Aug 26, 2003 11:35 pm
#2

www.andrewlee.dsl.pipex.com/highdamage.jpg


you dont need one.




Lineage2 - Sieghardt
Level 6x Abyss Walker
TheRegulators
wildcard1973
Wed Aug 27, 2003 1:08 am
#3

Uh, hello.....DX2 is acid damage and AR1 also. The difference is, DX2 has lower HAM costs.



Wildcard
Retired Tactical Commander - Ghosts of the Republic


I strike from the shadows, I do not exist.


ShadowDrgn
Wed Aug 27, 2003 1:14 am
#4

I think the DX2 is a few points lower on action cost, and that's it. Scatters do considerably better damage from what I've seen. Given optimal components, I'm positive that the scatter is the better gun. Why don't bounty hunters get a special carbine anyway? The devs could have at least pissed two classes off at the same time instead of just us.




Master Sergeant Ras Agumo, Imperial Army, Wanderhome
RVE
Wed Aug 27, 2003 1:26 am
#5

The worst thing about DX2's is that it's most accurate at point-blank range, and it gets horrible as soon as u put some distnace between u and yur target. I'm not saying we need Rifleman accuracy at long range, it's just DX2's should be at least somewhat accurate at more than 10m.





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Oco'
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Unknown_brawler
Wed Aug 27, 2003 1:43 am
#6

Dont mean to flame the orig. poster but even if BH's had alil bit weapons dont you think they deserve it? here are some examples.


1) they have to get TONS more exp then you to get master BH. They not only have to get pistol spec, but master marksman and scout.


2) BH's are supposed to be the top fighters in the universe. They are payed killers, they arent bad for trying their best.


yes their eyeshot maybe alil overpowered in pvp but maybe if the ever incorparate bounty missions on PC if they are on a opposing faction they will need it.

Feranz
Wed Aug 27, 2003 3:42 am
#7

Um. hello read my post b4 you say anything. I stated that a dx2 was ar1 and acid damage. dx2 has slightly lower action costs BUT higher mind and body costs. dx2 min/max damage can not compare to the min/max damage of a scatter pistol especially the dps. You show me a dx2 better than a 132-228 2.0 scatter pistol... that is not even with an outstanding slice. No where did I state a dx2 was a pistol with out its perks. I just said a scatter is superior.. wich it is. I really hate it when people jump into a thread with out doing a lil research on the topic they are posting on. Wich in fact this was not a scatter pistol vs. dx2 thread, but this knuckle head bounty hunter <Only fuktarded bounty hunters take the "Hunter" title cause they don't like "Novice Bounty Hunter"> issued an un spoken challenge.



Brahmd Val'Resh (Mater Gunfighter)

Chilastra
Feranz
Wed Aug 27, 2003 3:52 am
#8

Holy cow. Bounty hunter trolls, getting sick of them. Bounty Hunter is NOT hard to get. Scouting does absolutely nothing for combat. Show me the S.O.E. publishing on SWG Bounty Hunters being "Hired Killers" The freaking profession Title doesn't even HINT at being killers. Not every bounty is always ment to be a kill (Although SOE in their infinite wisdome and colorful imagination made every bounty a "Kill your mark" type of deal) It takes maybe one extra day to achieve bounty hunter than it does to make pistoleer, And most of that is just sitting in a camp.


<This is NOT a pistoleer > bounty hunter post, This is NOT a We need a better "what ever" or bounty hunters shouldn't have a "what ever" post. This is a quit trolling post, and quit placing your assumptions in a discussion to justify your opinion. BOTH of wich have no weight to begin with.>


P.S. I am a bounty hunter also. but only for the pistol skills. Cause in fact to be a "Master Gunfighter" you need either Master Pistoleer + Bounty Hunter, or Master Pistoleer + Smuggler (Smuggler for the ranged knockdown, and panic shot Wich will negate the loss of speed and accuracy of a Master pistoleer+Bounty Hunter, cause Master pistoleer+bounty hunter still has no ranged knockdown... please don't say anything like "you have disarm2")




Brahmd Val'Resh (Mater Gunfighter)

Chilastra
RebelMasterArchitect
Wed Aug 27, 2003 5:33 am
#9

Ya like really. We have bleed to health why not push the health ham shots. It's still the easiest to cure using stims but its worth a ton if our shots would always hit health not all different ones/...



McBuntah


Bria

YetiIronfist
Wed Aug 27, 2003 6:16 am
#10

It's because Sony made a bad decision way way WAY back when they first drew up the 3 combat classes. They decided (these are all comparisons between only these three - not taking into account BH, Commando, TKA and other melee classes, etc...)

Riflemen: Can target mind, take the most melee damage, most accurate from long range, highest damage, slowest speed.

Carbineers: Can target action, take medium melee damage, most accurate from medium range, medium damage, medium speed.

Pistoleers: Can target health, take the least melee damage, most accurate from short range, lowest damage, highest speed.

Sony's *HUGE* mistake here? Too many pre-determined factors, and therefore too hard to balance everything. Plus of course the major speed skill bug... when you change all three to be "highest speed" because of this, things obviously start to fall apart.

What SHOULD Sony have done? Tied less to class and more to skills or equipment so that it wasn't so tied to the class. For example, they could have made targeting a pool be based on your accuracy. The higher your skill, the more accurate you are, the more capable you are of targetting a specific pool, regardless of your profession.
Ljors
Wed Aug 27, 2003 12:01 pm
#11

Well we have a Ham-selective shot. Bodyshot2.. yes u read it right. Bodyshot2 is what u get in pistol-line,Marksman. We(Pistoleers) do however get Bodyshot3 but atm it does lower damage then Bodyshot2 and istherefor not the best style out there . Bodyshot targets the Healthpool.


I feel no need to get Action- or Mind-selective shots. But i do however feel that an increase inBodysho3-dmg is in order.


As i believe, Scatter is AR1. I wish i could use em .


//Jobbe




Master Pistoleer
Feranz
Wed Aug 27, 2003 12:27 pm
#12

Scatter is the best pistol hands down. ar1 and acid damage. lower ham costs than a a dx2, and a greater min/max damage. Its kewl that it has a higher min and max damage and that its ar1, but it is acid damage, higher min/max, and ar1. If they took away the acid damage then it would balance out the higher min/max damage advantage over the dx2.



Brahmd Val'Resh (Mater Gunfighter)

Chilastra
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