Pistoleer Archive
Thread: MULTIPLE BLEED SHOT DAMAGE?
I know that a single bleed shot does considerable wound damage to a players secondary stats, but do multiple bleed shots do multiple wound damage to a players secondary stats?
Healthshot1 and healthshot2 do stack however, so once you have applied one, you can apply the other to more than double your bleed.
Hope this answers your question
BeWary,
Let me restate my question. What I meant was when in PvP you shoot a player with a bleed shot, it causes a considerable amount of wound damage to the players secondary stats(i.e. quickness or focus). My question is if I shoot another player with like 6 consecutive bleed shots, does this cause 6 more wound damage to that players secondary stats? I would test this myself, but nobody wants to experiment with me.
I also understand that every time I apply a bleed it negates the previous bleed shot. My question is mainly about how the secondary stats look afterwards.
Powsaut
Powsaut wrote:
BeWary,
Let me restate my question. What I meant was when in PvP you shoot a player with a bleed shot, it causes a considerable amount of wound damage to the players secondary stats(i.e. quickness or focus). My question is if I shoot another player with like 6 consecutive bleed shots, does this cause 6 more wound damage to that players secondary stats? I would test this myself, but nobody wants to experiment with me.
I also understand that every time I apply a bleed it negates the previous bleed shot. My question is mainly about how the secondary stats look afterwards.
Powsaut
No, unfortunately. And there's a bug with HealthShot2 which makes the number of wounds fluctuate with each shot. So let's say I hit you with HealthShot2 and it causes 40 wounds. The next HealthShot2 might REDUCE your wounds to 32 or 18 or INCREASE to 52. It just re-calculates how many wounds it causes.
Bizarre bug.
I also understand that every time I apply a bleed it negates the previous bleed shot. My question is mainly about how the secondary stats look afterwards.
From my experience, it doesn't. It only takes the best dmg one and keeps it alive. The thing I don't know yet is "what happens if I apply lesser HShot when previous one is almost done ?"
if comeone knows (thus tested it) I would like to know too...