Pistoleer Archive

Thread: What is the point of diminishing returns?

HoxStarclipper
Thu Jul 07, 2005 2:15 pm
#1

What is the point of diminishing returns?


What is the point when you should stop worrying about pistol speed, accuracy, etc. There use to be caps in the old system but the new system does not "technically" have caps.


Is there a huge difference in a general ranged speed of 40 vs 60? What is enough when it comes to speed? The same goes for all of the other mods (Pistol Speed, Accuracy, Defenses, etc)


Please Help...the new system has me a little confused and I don't know where to find the info since the "search option" never works.





Hox Starclipper | MBH / M Rifles / CM 0004
We few, we happy few, we band of brothers;
For he today that sheds his blood with me
Shall be my brother
BadgerSmaker
Thu Jul 07, 2005 2:38 pm
#2

I've seen figures banded about of around 250 for when any more makes very little difference, certainly where accuracy is concerned anyway.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
HoxStarclipper
Thu Jul 07, 2005 3:47 pm
#3






BadgerSmaker wrote:
I've seen figures banded about of around 250 for when any more makes very little difference, certainly where accuracy is concerned anyway.






Thanks Badger...you are always helpful.


How about speed...I noticed in the Pistoleer Guid Post CU you had mentioned that pistols cap out at 1.73 speed. If I have a gun at 1.73 speed would a speed slice be wasted on it...and if it was my primary gun would it be a waste to invest in pistol speed attachments?


Message Edited by HoxStarclipper on 07-07-2005 06:48 PM



Hox Starclipper | MBH / M Rifles / CM 0004
We few, we happy few, we band of brothers;
For he today that sheds his blood with me
Shall be my brother
A_Lamer
Thu Jul 07, 2005 5:55 pm
#4

Speed and damage slices don't surpass the caps. Thats another reason smugglers are yelling at the devs for the new slice system.



Starsider: Denala Vik'nar BH/Pistoleer/Combat Medic
BadgerSmaker
Fri Jul 08, 2005 1:11 am
#5






HoxStarclipper wrote:


How about speed...I noticed in the Pistoleer Guid Post CU you had mentioned that pistols cap out at 1.73 speed. If I have a gun at 1.73 speed would a speed slice be wasted on it...and if it was my primary gun would it be a waste to invest in pistol speed attachments?






If you tried to sliced a 1.73 speed pistol it should tell you that it is capped and that you cant do it.


If you get enough speed mods, pistol speed and general ranged speed, you can get a modified speed of 1, which is effectively the speedcap.



1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
HoxStarclipper
Fri Jul 08, 2005 4:02 am
#6






BadgerSmaker wrote:





HoxStarclipper wrote:


How about speed...I noticed in the Pistoleer Guid Post CU you had mentioned that pistols cap out at 1.73 speed. If I have a gun at 1.73 speed would a speed slice be wasted on it...and if it was my primary gun would it be a waste to invest in pistol speed attachments?






If you tried to sliced a 1.73 speed pistol it should tell you that it is capped and that you cant do it.


If you get enough speed mods, pistol speed and general ranged speed, you can get a modified speed of 1, which is effectively the speedcap.





ahhhh...that is the info I was looking for...thanks!!!



Hox Starclipper | MBH / M Rifles / CM 0004
We few, we happy few, we band of brothers;
For he today that sheds his blood with me
Shall be my brother
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