Pistoleer Archive
Thread: Ironic that the Dancers get Dual Wield before us haha
A_Lamer wrote:
Don't complain, this is perfectly good for us. Why? Because when they push it to live while its still buggy, it won't be OUR profession they f***ed up. I'll naturally feel bad for the dancers, but honestly I won't lose sleep at night knowing my profession works while theirs doesn't.
Freaky as it is, that's a perfectly valid point.
This shows that the technology for dual wielding in this game now exists. There's code to draw from. Yeah, actually making a weapon capable of firing is a bit more of a stretch than making it look like it's there (... not that I'd mind carrying an FWG5 that did nada but make my raise both hands while shooting at someone...), but graphically and inventory-wise, this is great news for us.
(Even though they removed BF before adding the profession specific buffs that talked about, essentially rendering the entertainer professions useless)
A_Lamer wrote:
Don't complain, this is perfectly good for us. Why? Because when they push it to live while its still buggy, it won't be OUR profession they f***ed up. I'll naturally feel bad for the dancers, but honestly I won't lose sleep at night knowing my profession works while theirs doesn't.
So evil! ![]()
CaixCatab wrote:
A_Lamer wrote:
Don't complain, this is perfectly good for us. Why? Because when they push it to live while its still buggy, it won't be OUR profession they f***ed up. I'll naturally feel bad for the dancers, but honestly I won't lose sleep at night knowing my profession works while theirs doesn't.
Freaky as it is, that's a perfectly valid point.
This shows that the technology for dual wielding in this game now exists. There's code to draw from. Yeah, actually making a weapon capable of firing is a bit more of a stretch than making it look like it's there (... not that I'd mind carrying an FWG5 that did nada but make my raise both hands while shooting at someone...), but graphically and inventory-wise, this is great news for us.
(Even though they removed BF before adding the profession specific buffs that talked about, essentially rendering the entertainer professions useless)
It's just art man, thats not what were after. Might as well get a special pistoleers toothpick that we can noncholanlty chew on once you get Master.
I did get a kick out of the fact that they gave dual wield to the only class that hasn't asked for it tho ![]()
BeWary wrote:
CaixCatab wrote:
A_Lamer wrote:
Don't complain, this is perfectly good for us. Why? Because when they push it to live while its still buggy, it won't be OUR profession they f***ed up. I'll naturally feel bad for the dancers, but honestly I won't lose sleep at night knowing my profession works while theirs doesn't.
Freaky as it is, that's a perfectly valid point.
This shows that the technology for dual wielding in this game now exists. There's code to draw from. Yeah, actually making a weapon capable of firing is a bit more of a stretch than making it look like it's there (... not that I'd mind carrying an FWG5 that did nada but make my raise both hands while shooting at someone...), but graphically and inventory-wise, this is great news for us.
(Even though they removed BF before adding the profession specific buffs that talked about, essentially rendering the entertainer professions useless)
It's just art man, thats not what were after. Might as well get a special pistoleers toothpick that we can noncholanlty chew on once you get Master.I did get a kick out of the fact that they gave dual wield to the only class that hasn't asked for it tho
Oooh, /sign for the toothpick.