Pistoleer Archive
Thread: Rifleman/Smuggler thinking about going Pistoleer
Message Edited by CaixCatab on 07-09-2005 02:56 PM
SAC is 84
need to upload a screenie really :/
If you want to function as a support person, go pistoleer. If you want to be the part of a team that kicks the ass, then stick with rifleman.
In the end, you will probably be using a rifle anyways just for the range!
Yeah I miss pistols too,
I like to run and gun so I was thinking about picking up BH x3xx for imp critical shot, Carbineer x4xx for the accuracy and imp leg shot, Pistoleer x4x4 for imp disarming shot, imp burst shot, imp fan shot and imp stopping shot,I'd keep Master Smuggler and Commando xx1x because you can apply any special with a rocket launcher which KDs. Imp concussion shot like that is great. A pistoleer that leads with burst shot and alternates imp crit and imp leg should do fairly well.
Right now I'm Master Pistoleer/Master Smuggler/ 4400 Rifleman and I'm pretty happy with it. Headshot tends to be more damaging with a pistol than any of my pistol skills are if you're looking for damage, plus you'll still be able to use the trandoshan hunting rifle for any long range needs...you know, like Concussion shot from 65 meters away...then waving at them...then casually laying on the ground and warming upsnipershot for fun. You can do that now with your current template, but you wouldn't lose that ability. You'd lose some speed, but it seems like speed slices are the easiest high level slice to come by.
ORyou hitwith pistoleer's stopping shot with a pistol(which won't break on damage)then do dive shot and land prone and do sniper shot...long story short, there are some interesting combos when you combine the 3, and they don't all have to end with sniper shot...even though it's fun.
Message Edited by JayShadow on 07-13-2005 07:03 PM