Pistoleer Archive
Thread: Range/Root/Stopping Shot
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WarWidow
Sat Jul 30, 2005 9:16 am
#1
Since we can mix many skills in the CU, wouldn't it make sense to move a prime pistoleer skill like Stopping Shot further up the in the skill boxes?
Stopping shot for the root seems to easy for other gun classes to get. A rifleman and carbineer have the range advantage against us, and when they use OUR skill against us out of our range, it makes mastering this profession a bit lame.
Its like every melee class going TK 0100 for a better COB.
Allowing too many good skills at low levels creates FOTM players that wh0re themselves to abilities instead of loyality to the profession!
Stopping shot for the root seems to easy for other gun classes to get. A rifleman and carbineer have the range advantage against us, and when they use OUR skill against us out of our range, it makes mastering this profession a bit lame.
Its like every melee class going TK 0100 for a better COB.
Allowing too many good skills at low levels creates FOTM players that wh0re themselves to abilities instead of loyality to the profession!
ExanRale
Sat Jul 30, 2005 9:46 am
#2
I totally agree with this, it seems like people take pistoleer more and more for specials like stopping shot. Make Master pistoleer special by adding this attack to the Master Pistoleer box.
Doubt it will happen but it would be an improvement.
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