Pistoleer Archive
Thread: New to Pistoleer
Hey everyone! i'm new to pistoleer only 0/0/1/1 I just about have enough Combat XP for the 2nd part of column 4, but what other areas is it best to work up. I intend to master pistoleer, before moving on to anything else.
Thank you all in advance for the help
It depends on your style of play, and everyone has a different view of which skill mods and specials are better.
My view is simply this:
Concentrate on branch 2 and 3.
Branch 2 gives you accuracy while moving, but branch 3 gives you some good specials.
I have kept branch 3 one complete box above branch 2.
I get a new special, then get some more accuracy.
But i've decided not to go for master, so this may be irrelevant information which i'm sure will be pointed out by someone with a chip on their shoulder.
I am aiming for 0/2/4/2.
Atm i am 0/2/3/2.
I was gonna go for master, but decided it wasnt worth it and am spending those points on Doctor instead.
Atm, avoid branch 3 because it is clearly irrelevant...Marksman moves are just better DPS (Damage Per Second) and focus on speed or accuracy while moving (very important as a Pistoleer, everyone wants to nerf us because of this).
But imho, branch 3 is pure waste of time right now...
First off hi! I troll your boards same as every other profession. ![]()
Pistoleer is up for me! Not by holocron, by my own personal choice -- I mastered Carbineer...which was, interesting to say the least. I tried some rifleman...but being a Master Doc the mind HAM costs were too much to be good at both, tried Heavy Swords, Fencer and Teras Kasi...right now I'm picking either TKA or Pistoleer.
Pistoleer is fast and accurate...relatively stable DPS I've noticed -- I've noticed same with every class it seems somewhat broken, yet somewhat very stable.
Mind you I'm not a holocron chaser...I got one which told me to Master Dancer and I said..."Eat me." I'm playing the game to have fun, so I wanna try Pistols --
As stupid as it sounds...my stats have been so tilted towards being a Medical Specialist that I'm not sure how to set them now -- obviously it seems like health HAMs are key to Pistols -- this true?
Any hints tips of any kind appreciated, just trying to make sure I have the most fun possible...so I wanna start a dialogue and see what others did to have fun. No, I don't want a 24 Hour Macro, just curious to see what others did/do for fun with pistols. ![]()
i find my action pool gets drained more than my health does. depends on your pistol.
i'm constantly changing my HAM as my pistols change. but i find Stamina to be very helpful.
- Master Scout - Master Ranger
- Master Scout - Master Ranger - Master Pistoleer - Novice Medic; Pharmcology I ( or First aid, etc)
- The higher I go in the tree and getcertifications for new pistols, does that automatically mean that new gun is better than all others before?
- I'm now certified for the Geo Sonic Blaster. Is it any good and worth buying one?
- Technique seems to be the branch to go up in first, to start using the Fan Shot. Any tips for next branch?
Thanks all for your time and answers!
Vitor
Message Edited by Zandergeef on 09-02-2004 03:59 PM
Message Edited by Kevie on 09-02-2004 07:43 PM