Pistoleer Archive
Thread: Master Weaponsmith looking to help pistoleers...
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OrionSeven
Fri Aug 20, 2004 7:43 pm
#1
Hiya Pistoleers.
I've heard a lot of horror stories that your profession is "broken". I can't confirm or deny that, since I'm not a pistoleer.
Regardless, I'd like to help as best as I can.
I've just hit Master Weaponsmith. Instead of spamming the wp to my vendor everywhere, I'd rather take a few weeks, and learn what you Pistoleers are looking for in a blaster.
Perhaps you would all be willing to give me a bit of feedback on what kinds of blasters you prefer. Whether or not you think the prices of a pistol could go down a bit. Which pistols are most popular, and which pistols you'd like to see crafted better.
Obviously, the Geonosian Sonic Blaster is almost a staple for any Pistoleer. But did you know the Tangle Pistol does stun damage too? If a Tangle Pistol could be made just as effectively as a Geonosian Sonic Blaster, would you purchase it? Would a lot of you like to see high-end blasters sold at lower prices? What have your complaints with previous weapons been? How would you like to see your weapons improved?
Thanks for your input, and I appreciate your help!
pickadude
Fri Aug 20, 2004 8:51 pm
#2
a high end tangle pistol? if you can make one, i'd buy it, i dont see many good scatters, a great scatter would be a nice buy, better dx2's woudl be nice... and i dont see many modded rep blasters with low ham costs.
Koth_Ablon
Fri Aug 20, 2004 9:40 pm
#3
for me the higher the damage the better, right now geos are the only way for PvP and republics or De-10 for PvE. We need super high damage and i would sacrifice speed and HAM costs for higher damage. Everything must be Krayted.
jamil2517
Fri Aug 20, 2004 11:28 pm
#4
If somehow we could have a high powered pistol, like a 400 dmg unsliced, un puped , like a t21 or something, wed be pretty tough to beat. /wakes from dream 
The de 10 is supposedly a high powered gun, but its super rare to get, or crazy expensive.
Most of my friends, and i would take high damage over speed anyday.
Katal
Sat Aug 21, 2004 2:02 am
#5
As a MBH/Pistoleer combo... I'm more than capped out on speed. Meaning I could fire stopping shot with a 7.0 speed DE-10 at once per second.
This is a popular template (even without the MBH) so for a *LOT* of people, damage is *everything*, absolutely everything.
OrionSeven
Sat Aug 21, 2004 2:50 am
#6
So, mostly damage, as far as I can see.
That's a tough one, though. Most Master WS put all their experimentation points into damage as it is. And popular Krayt tissue enhancements are always damage.
As far as I can tell, Pistoleers are already the fastest of the ranged professions. I'm not sure about how the specials work on Pistols (since I've never been a pistoleer) but i do know there are more defenses with a pistol than any other ranged weapon.
With Stun comp being so popular, I think the best effect I can have (so far.. still brainstorming) is to make Tangle Pistols (a stun weapon) more powerful.
Geonosian Sonic Blasters are widely popular. With any luck, I can do my best to pull off a Tangle Pistol with damage that can rival a Scatter, Scout, or FWG5. This would open stun weapons up to people who can't afford a geonosian. If the popularity of the Tangle Pistol increases, perhaps the prices of Geonosian Blasters might go down. In which case even the Geonosian blaster (with any luck) would be more accessible to more pistoleers.
I'll run some tests, and see what I can do, okay?
Keep the input coming!! And thanks for your help!!
Antiak
Sat Aug 21, 2004 6:25 am
#7
At master pistoleer/bh pistols 4/Dirty fighting 4/novice commando, my pistols of choice are Scatter/Launcher/FGW5/Geo sonic/and the Modified Republic all with high damage. The only problems ive seen so far in the tangles are the low dam. Most of the ones on corbantis seem to max around 108.
The DX2 was a personal favorite with the ap and acid damage, but there seems to be a dire shortage in decent titanium aluminum.
With this build im always buffed before going out, therefore, HAM cost isn't an issue. If you are going for low prices then id gladly buy low condition weapons if you had to sacrifice that to increase the damage. The only time condition comes into play for me is when im buying highly enhanced weapons.
Im very interested in seeing your results. Thanks for asking our opinions.
Best of luck to you
The DX2 was a personal favorite with the ap and acid damage, but there seems to be a dire shortage in decent titanium aluminum.
With this build im always buffed before going out, therefore, HAM cost isn't an issue. If you are going for low prices then id gladly buy low condition weapons if you had to sacrifice that to increase the damage. The only time condition comes into play for me is when im buying highly enhanced weapons.
Im very interested in seeing your results. Thanks for asking our opinions.
Best of luck to you
DajonJamore
Sat Aug 21, 2004 7:35 am
#8
As a master weaponsmith and pistoleer you cannot make a tangle compareable to a geono sonic blasters.Tangles use projectile feed mechanisms where as a geono uses advanced blast power handlers. Only way to up damage on a tangle is spiderfangs or gorax bones, and unless they add over a 100 damage they will not be as strong as a normal unkrayted sonic blaster.Also the bones and spiderfangs are not cheap either.The problem with the best pistols is either to many krayt tissues needed or hard to loot components.Anyone that loots these pistol barrels that have 25 max damage added to your pistol will only gain 5 to 7 points more max damageto the same pistols with normal crafted barrels.
The de-10 is our best pistol and uses 3 krayt tissues compared to 5 for the dx2 and sonic blaster, but the barrel and schem bumps the price really high.If you want a 400 damage de10 unsliced you will need 100 to 130 dam tissues plus a yellow barrel with hidden extra damage mods.The republic blaster only uses 3 aswell and with a damage slice can be really nice.
Basically we all want more damage on our pistols, unfortunately we don't have a good pistol for pistoleer that uses 1 tissue( unlike bounty hunter.....SCATTER) A normal scatter will be 120ish to 150 in damage and a dx2 will be 100ish to 160 damage, but it takes 5 krayt tissues to make a dx2 and only 1 for scatter.Anyone lucky enough to get spiderfangs or gorox bones should make a striker pistol for kinetic damage.
If you want to make a more cheaper sonic blaster there is a way to do it, first of all you need the schem which is good for 5 uses, you need identicle abph and geono cubes to produce them so if you get 6 cubes use 2 uses of the schem to get 5 guns and do it again then you have 1 uses left so you can get anywhere from 11 to 20 out of one schem if you have enough indenticle cubes( some as high as 10 maybe 11 have droped at once).
maRRsTu
Sat Aug 21, 2004 11:20 am
#9
DE-10s arnt as hot as ppl think I have one the problem with a de10 is that PSGs have energy resist so the scatter is a lot better, Geo Is nice too but they lack AP and anyone who pvps now has stun protection (I PVP with 40% stun armor and 45%stun PSG) Nice scatter Pistoles would be fun too have Also there is a rummor bout devs making a scatter pistole unblockable by jedi. Accuracy mods also count because if you PVP the more accuracy you have the less chance your opponent will doge/block. So If I where weaponsmith I would make some nice Scatter Pistoles, Geos, Striker Pistoles (Kennetic DMG is good Vs Night Sisters) and Republic Blasters (My favorite PVE Pistole). Speed cost and HAM costs realy dont matter.
Thearc
Sat Aug 21, 2004 1:04 pm
#10
One thing I've noticed about Republic blasters is that their range seems to be bugged. At close range, they suffer a huge penalty, but at maximum distance it seems that they don't have any penalty at all. While this is obviously beneficial for ranged firefights, it sucks when you're fighting monsters. Is there any way that you could fiddle with the ranged mods, perhaps with a scope or something of the sort? I don't know much about weaponsmithing, so I don't know if this is possible, but if it was, I'd definitely buy one.
By the way, I'm a master smuggler on Wanderhome, so if you're ever interested in selling pre-sliced weaponry, send me a tell or a g-mail. The name's Naelale.
By the way, I'm a master smuggler on Wanderhome, so if you're ever interested in selling pre-sliced weaponry, send me a tell or a g-mail. The name's Naelale.
Duedroth
Sat Aug 21, 2004 6:50 pm
#11
OrionSeven wrote:So, mostly damage, as far as I can see.That's a tough one, though. Most Master WS put all their experimentation points into damage as it is. And popular Krayt tissue enhancements are always damage.As far as I can tell, Pistoleers are already the fastest of the ranged professions. I'm not sure about how the specials work on Pistols (since I've never been a pistoleer) but i do know there are more defenses with a pistol than any other ranged weapon.With Stun comp being so popular, I think the best effect I can have (so far.. still brainstorming) is to make Tangle Pistols (a stun weapon) more powerful.Geonosian Sonic Blasters are widely popular. With any luck, I can do my best to pull off a Tangle Pistol with damage that can rival a Scatter, Scout, or FWG5. This would open stun weapons up to people who can't afford a geonosian. If the popularity of the Tangle Pistol increases, perhaps the prices of Geonosian Blasters might go down. In which case even the Geonosian blaster (with any luck) would be more accessible to more pistoleers.I'll run some tests, and see what I can do, okay?Keep the input coming!! And thanks for your help!!
pistoleers are not even close to being the fastest ranged weapon class. We get +74 to speed at master, whereas riflemen get +90. After 90, the difference in 1 more point of speed is huge, so that to fire a T21 at cap you only need like +5 or so to speed, whereas to fire a DE-10 w/ spd of 3.5 at the cap, a pistoleer needs +20 to speed, which would cost a huge amount of credits in an attachment, or would reqcuire the pistoleer to pick up BH pistols line. Many ppl do pick it up, but not all of us. I'm another rather common pistols build, Master Pistoleer/Master Smuggler/Teras Kasi Master.
The guns I use the most are my republic blaster, geo blaster, DX2.
I also have a DE-10 but don't use it too often due to a lack of speed mods. I have an FWG5, but its lack of AP makes it so I hardly use it.
Zekk-
Sat Aug 21, 2004 8:36 pm
#12
I personally am always on the lookout for a good Striker. If you could possibly get one around 200 damage that would be great. So if you have gorax shards use them i a Striker I'd say. For PVE the striker helps.
OrionSeven
Sun Aug 22, 2004 12:01 am
#13
This is all fantastic feedback!!
As a new MWS, i realize i still have a lot to learn. The best info I'm getting is coming from these posts I've sent out. It'll be a challenge, but I'm one of those people who thinks that nothing is impossible.
I'll try my best to find a solution.
As for the price of Krayt tissue, and other enhancements:
I get pretty bored on odd days. When that happens, I usually join a solo-group on Dantooine, and run missions till I pull about 600k. (haven't lately, because of the grind, though). Chances are, I won't factor in the cost of the tissues when selling weapons.
I'll probably only factor in the cost of resources. I'm more interested in making great weapons, and less interested in making money. I have TKM to make money.
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