Pistoleer Archive

Thread: No Exp Grouped Using My FWG5

Starlight01
Mon Aug 11, 2003 8:26 am
#1

Is this a bug or something deliberate to slow pistoleers down from levelling too fast? When I'm grouped and using my best pistol (a 230dmg 2.0del FWG5) I usually get NO experience messages and am forced to going to my backup scout blaster to plug away at 150dmg and get little exp vs. what I would be getting with my FWG, while those around me do more dmg and thus indirectly steal my exp! Is this something related to the type of damage the FWG5 does since it's HEAT and the scout is ENERGY or what is the deal here? All I know is it's frustrating as hell to see my damage with my FWG consistently over my group-mates but then not get any exp message at all.
djswift2k
Mon Aug 11, 2003 8:56 am
#2

how on earth do u have a 250 damage fwg5, the master smiths on valcyn all recommend scout blasters (60-115 1.8 unsliced) and ui have never seen a fwg5 over 180 damage!
DarthDavis
Mon Aug 11, 2003 9:01 am
#3

I have an FWG5 that is approximately (I'm at work so can't give exacts) 90-180dmg with a 2.0 attack speed unsliced. Looks like your weaponsmiths are a tad behind if they're only making scout blasters.



---------------------
Ben Daikata (Gorath Galaxy)
Professions Mastered (in search of Jedi): Scout, Marksman, Creature Handler, Ranger, Pistoleer (40%), Squad Leader (5%)
Starlight01
Mon Aug 11, 2003 9:16 am
#4

Well let's see lol: I bought the fwg5 as a 80-180dmg 2.1del and got about a 28% damage increase slice and voila 230dmg. What's so hard to believe about that lol. Actually a master smuggler can slice up to 40% so if I tried hard enough it's possible to get an fwg5 atm with 112-252 damage and 2.1 speed. Also I dont know what on earth this other guy is talking about that I can only get a scout blaster from my weaponsmiths, theyre the best on Bloodfin but they can't make a scout that can compete with an FWG5 in dmg.
SmugglerFlux
Mon Aug 11, 2003 9:16 am
#5

The mobs you killed are probably 100% resistant to heat. Always check that your target doesn't 100% resist heat. Heat is very often fully resisted, while energy is almost never completely resisted. On Endor there are a number of mobs that you can't hurt with an FWG5.


I was in a group on Endor where several people only had FWG5s and I saw this happen a number of times.


The first things you should check when you get no xp is your range to target at time of death, whether there are hits in your combat window, and what the mobs resist to your damage type were.




Pistoleer 5 / CH 5 / Medic 4030
Starlight01
Mon Aug 11, 2003 9:19 am
#6

Now can we please get back to the subject which was: Why does my FWG5 not give exp when I'm in a large group...Thank you!
Starlight01
Mon Aug 11, 2003 9:21 am
#7

Yes SmugglerFlux I was showing tons of damage in the combat window: pistolwhips for 900dmg + and duble taps for the same yet NO exp. Is damage actually resisted after the message in the combat window? Like it says you did xxx dmg thru a fight but it all got resisted after the text you see or something?
Wolph
Mon Aug 11, 2003 9:58 am
#8

The numbers in the combat window is the ammount of damage applied to the target.


The number that actually comes off the mob when hit is the delivered damage after the applied damage has been reduced through resists, armor etc.


Even through your combat window was showing full damage numbers, if the mob was 100% heat resistant you weren't doing anything to it. Would be kind of hard in a group to tell which numbers are yours but if you /examine first you'll be able to tell which pistol you should use against that paticular mob


I have a toolpage setup for this.button one is a macro button for /examine, the rest are hotkeys to FWG,Scout,DX2,Tangle etc. Or you could examine from radial menu and equip the appropriate pistol.


Wolphak
Master Smuggler
Master Pistoleer
Tarquinas




Colonel Wolphak
Master Smuggler | Alliance Ace
Kane-Sen Rok
Jedi Knight
| IFN |

Some people are like Slinky's. Not much good for anything but it does bring a smile to your face when you push them down the stairs.
wayland-gunn
Mon Aug 11, 2003 10:01 am
#9






Now can we please get back to the subject which was: Why does my FWG5 not give exp when I'm in a large group...Thank you!





there is only one thing i can say to that...


"This one time, in band camp, i stuck a flute up my *pazizzell-my-nizzle*...."


chillout




_____________________________________________________________
Boring conversation anyways... LUKE WE'RE GOIN' 'AVE COMPANY...
-Han Solo
Starlight01
Mon Aug 11, 2003 5:53 pm
#10

Gotta love someone who has nothing useful to say but takes the time to say "chill out"

Excuse my sarcasm.
SmugglerFlux
Mon Aug 11, 2003 7:19 pm
#11

Wolph is right, the combat window has nothing to do with how much damage you did to the mob. It is the potential base damage. The reason I said to check it is because I have occasionally forgotten to actually attack the mob, while my pets or group are killing it. Then when I get zero xp I can verify my stupidity because there are no hit messages in the combat window. I might be the only one who does that though...


To see if you are damaging the mob, you must either examine its resists and compare to your weapon, or look for the dmg numbers floating up off the mob. Those numbers post resist damages. You'll never pick out your own floating numbers when more than 1 person is attacking, though, so use the examine window.




Pistoleer 5 / CH 5 / Medic 4030
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