Pistoleer Archive
Thread: Best Branch in Pisloleer Tree?
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Finegold12
Mon Dec 15, 2003 11:17 am
#1
I don't have enough skill points to master Pistoleer, but I can go up Trickshot 4 (Fanshot), or Gunsliger 3 (Body Shot 3).
Just wondering what people's thoughts on the best tree were. I like Trickshot tree because of all teh defence bonuses you get.
What about Fanshot vs Body Shot 3
Just wondering what people's thoughts on the best tree were. I like Trickshot tree because of all teh defence bonuses you get.
What about Fanshot vs Body Shot 3
Finegold12
Mon Dec 15, 2003 11:22 am
#2
Maybe I should have read teh FAQ first eh? sorry.
Q. Which pistol tree should I go up first?
A. Stances and Grips:
Why? With dodge broken, BS3 broken, I’d say NOT tactics. Once fixed, I’d probably change first to raise as tactics. Targeted health shots generally kill a mob faster. Accuracy was never an issue before, but might be now, however, using stances in PvE can often overcome accuracy issues, so marksman on the back burner as well. That leaves stances/grips. This line gives good (but as of yet not functioning) defense modifiers, and your bread and butter random HAM damage specials attacks. The pistol special abilities line can be raised independent since it’s combat XP, and is probably overall, one of the best pistol lines to raise.
Q. Which pistol tree should I go up first?
A. Stances and Grips:
Why? With dodge broken, BS3 broken, I’d say NOT tactics. Once fixed, I’d probably change first to raise as tactics. Targeted health shots generally kill a mob faster. Accuracy was never an issue before, but might be now, however, using stances in PvE can often overcome accuracy issues, so marksman on the back burner as well. That leaves stances/grips. This line gives good (but as of yet not functioning) defense modifiers, and your bread and butter random HAM damage specials attacks. The pistol special abilities line can be raised independent since it’s combat XP, and is probably overall, one of the best pistol lines to raise.
Soulforger
Mon Dec 15, 2003 12:16 pm
#3
I agree on Stances and Grips.
I don't think dodge is broken anymore, seen a lot of posting about how well it's working. The problem now is the animation while trying to move
.
In addition to stopping shot and fan shot, I think ranged mitigation will be in this line as well, which could be a big plus. Of course, that could always change...
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