Pistoleer Archive
Thread: Hm. Multi Target Pistol Shot/Disarming Shot 2 PvP Test...
Hm. Multi Target Pistol Shot/Disarming Shot 2PvP Test...
Last night while I was waiting in a camp for some of my guildies to come back to the Emp. Retreat from dying, I decided to test these. This is what I have found:
Multi Target Pistol Shot:
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MTPS wouldn't fire the first two times it was in my Combat List. After the first two "blank" shots, it started firing. It was hitting from 300-500 in PvP with my Republic Blaster. I incapped the person, and healed him. Then he took out his probot and mount, and didnt realize we were still dueling, so I fired it again. This time it hit his Probot and Kaadu as well.He never said attack or guard,and I was hitting all3 targets. I didn't think it did AOE, but maybe it does?(Though he beat me because I killed myself with the HAM cost.)
When I tried it on an NPC/Creature, it wouldn't fire at all.
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Disarming Shot 2:
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Disarming Shot 2 was doing about 100-200 DMG in PvP with no delay and no KD. I was surprised though, when a few Krevols scuttled up and started fighting as well. Then I killed them with Stopping Shot, and went back to the player. Fired it a few more times, realizing the Krevol lair was behind him. Shot it a few more times, and I got the aggro from an AOE attack from the Krevols. Killed the Krevols, ended the duel. It seems like it has AOE, but maybe someone else might want to check it out?
Well thats my test at least.
My experience is that MultiTargetPistolShot doesn't work sometimes -- you have to attack everything first to get it to work, and even then it doesn't work all the time. Even when it works, though, you're better off just using TAB and attacking with another special.
DisarmingShot2, since the knockdown was removed, just is a weak random HAM AOE attack. Worse than FanShot.