Pistoleer Archive
Thread: Guide to Enhanced Pistols
First, you need to know what enhancements are available out there. This is taken from the Weaponsmith forum, and cut down to only include pistol-related items.
Some of these are hard to get like Krayt Tissue, but others are much easier.
Blaster Power Handler Enhancers
Krayt Dragon Tissue
Found On: Juvenile/Canyon/Ancient Krayt Dragons
Location: Tatooine
Enhances: +30 (to 300) to Max Damage, -0.3 (to -2.0) to Speed
High Powered Energy Capacitor
Found On: Nym NPCs, Droideka
Location: Lok
Enhances: +20 to Max Damage
Large/High Energy Capacitor
Found On: Any NPCs
Location: Anywhere
Enhances: -0.2 to Speed
Projectile Feed Mechanism Enhancers
High Velocity Feed Mechanism
Found On: Nym NPCs, Droideka
Location: Lok
Enhances: +20 to Max Damage
Balanced Feed Mechanism
Found On: Nym NPCs, Droideka
Location: Lok
Enhances: -0.2 speed
Gorax Bone Shards *rare*
Found On: Gorax
Location: Endor
Enhances: +30 (to +90) max and -.3 (to -.9) speed
Spider Fangs
Found On: Fire Breathing Spider
Location: Geonosian Lab
Enchances: +15 (to +46) max -.1 (to -0.3) speed -4 (to -10) health cost
Barrel Replacements
High Caliber Projectile Pistol Barrel
Found on: Reelo, Jabbas theme park loot (2-10 units)
Location: Jabba's Palace
Item Details: +20 (to +25) min, +25 max, -0.7 speed, +15 wound, +20 ideal range mod.
High Velocity Blaster Pistol Barrel
Found on: C3P0, Rebel theme park loot (2-10 units)
Location: Rebel Base, Corellia
Item Details: +20 (to +25) min, +25 max, -0.7 speed, +25 wound, +12 ideal range mod.
Sample MWS Crafted Barrel Stats (varies by WS and server):
Advanced Projectile Pistol Barrel 20-20 -1.06sec wnd:8% rng:0/7/0
Advanced Blaster-pistol Barrel 15-15 -0.72sec wnd:9% rng:0/10/0
Power Cubes (for Geo weapons/armor)
Yellow Geonosian power cube
Found On: NPCs in Geonosian Lab (not droids or creatures)
Location: Geonosian Lab
Item Details: +10 (to +20) minimum damage, +10 (to +20) Max damage, 3% base effect
Green Geonosian power cube
Found On: NPCs in Geonosian Lab (not droids or creatures)
Location: Geonosian Lab
Item Details: Increases condition, 6,000 (to 10,000) Integrity and 250 (to 700) Unit Integrity
White Geonosian power cube
Found On: NPCs in Geonosian Lab (not droids or creatures)
Location: Geonosian Lab
Item Details: These do not enhance any stats
Red Geonosian power cube
Found On: NPCs in Geonosian Lab (not droids or creatures)
Location: Geonosian Lab
Item Details: -4/-4/-4 (to -10/-10/-10) HAM cost reduction
Message Edited by Javac on 06-10-2004 12:55 PM
Projectile pistols take one projectile feed and one projectile pistol barrel. One or both components may be enhanced/replaced by the above items. They include:
FWG5
Striker
Launcher
Tangle (Feed only)
Scatter (Barrel only)
Blaster pistols take power handlers and one blaster pistol barrel. One or both components may be enhanced/replaced by the above items. Some pistols require multiple powerhandlers as noted, so those versions need more enhancers (of the same serial) to produce the final gun. They include:
D18 [1]
DL44 [1]
Scout Blaster [1]
DH17 [1]
Scatter [1] (Handler Only)
Power5 [2]
SR Combat [2]
DX2 [4]
Republic [2]
Geo Blaster [4] (Requires 1 Cube)
DE-10 [2] (Handler Only)
Note that when creating a pistol with more than one handler, the wepaonsmith needs to 'burn' one component to make the schematic! To make a power handler enhanced DX2, you'd need a minimum set of 5 identical enhancers. If you had a set of 7 powerhandler enhancers, you could get a DX2 and a Republic made: 4(DX2) + 2(Republic) + 1(Schematic)
Message Edited by Javac on 06-10-2004 12:50 PM
Projectile pistols can take "one enhancement of each type"?
Does this mean I can make a FWG5 with one power handler, one projectile feed mechanism, and one barrel?
A Geo stun blaster can take multiple power handlers, one projectile feed mechanism (or not because it is not a projectile pistol?), one barrel, and one power cube, right?
SageEidolon wrote:Projectile pistols can take "one enhancement of each type"?
Does this mean I can make a FWG5 with one power handler, one projectile feed mechanism, and one barrel?
A Geo stun blaster can take multiple power handlers, one projectile feed mechanism (or not because it is not a projectile pistol?), one barrel, and one power cube, right?
Actually, it's just one projectile feed mechanism, and one barrel for an FWG5.
Geo MUST have two identical handlers, and cannot take a projectile feed mech.
I'll edit to make this a bit more clear.
Just an additional data input.
I've gotten some spider fangs (geo cave loot/projectile feed mech enhancer) that were +46 damage -.295 speed and -10 health cost. They made some very nice Featherweight FWG5s.
The biggest issue that I see as a master weaponsmith with loot is the general confusion between loot than enhances the performance of acrafted part vs. loot that replaces a crafted part.
For loot than enhances, you can generally just add the +modifier of the loot to the approprate stat of a "regular" crafted weapon of the type you want made. So krayt tissue that is +30 damage, -.3 speed will increase a scout blaster's max damage by 30 and make it be .3 faster (assuming all experimentation goes perfectly).
For loot that replaces a crafted item (the pistol barrels, scopes, blade vibro units, proj. feed mechs etc etc), you have to compare the stats of your weapon smith's crafted component with the stats of the looted component. So the looted projectile pistol barrel with 20-25 damage -.7 speed compared to a crafted projectile pistol barrel that is say 20-20 damage, -1.07 speed. You gain damage but lose speed.
Hope this helps,
Vorc
Master Weaponsmith, Kettemoor.
Message Edited by Vorc on 06-03-2004 03:52 PM
Obed wrote:Great stuff, Javac! Now I know what to hunt for!anyone know what all I can put scopes on? Pistol-wise, of course
Good question, I skipped scopes since I don't think they're worth the HAM cost generally. (there is one themepark scope I think)
Looks like these will take scopes:
D18
DL44
FWG5
Striker
Launcher
Power5
Scatter
SR Combat
DX2
Republic Blaster
I was thinking of including typical crafted parts as a comparision, but I'm sure they vary from server to server. What are your typical parts like?