Pistoleer Archive

Thread: Ranged Intimidate?

whipwreck
Thu Apr 29, 2004 10:52 am
#1

If we ever get some status effects I seriously hope this is at least one. I group pvp nightly and my role is often very limited (just spamming eye shot witha geo...yay...fun). Intimidate is by far one of the most powerfuleffects in the game (takes all secondary defenses down but, more importantly, reduces damage from the other player by around 75%) and right now the only class that gets it is novice brawler. 15 skill points for one of the most devasting pvp tools in the game. With a ranged intimidate our role would be more defined and we would be much more viable in pvp again without having to pick up any brawler skills.
whipwreck
Thu Apr 29, 2004 1:24 pm
#2

Yeah, the 75% was in regards to using a geo (about what it seems to do to me anyway).
MCPrimetime
Fri Apr 30, 2004 12:14 am
#3

/agree



/goodluck





MCPrimetime
Jingles
Jrockin

Niklesnitz
Fri Apr 30, 2004 12:29 am
#4

Disarming shot would be perfect for this. Disarming shot description says it hits the players weapon. Well, by doing that I think you could pretty much intimidate your target. Either that or stun them by surprise


As it is now, disarming shot is an AOE attack. LOL





Holosim - Master Architect of Flurry
Emee
- Gunslinger of Flurry


Come see the market of New Freeport, Naboo - Flurry

Just a Hop, Skip and a Jump from the Shuttleport


Shazeen
Fri Apr 30, 2004 12:42 am
#5






whipwreck wrote:

If we ever get some status effects I seriously hope this is at least one. I group pvp nightly and my role is often very limited (just spamming eye shot witha geo...yay...fun). Intimidate is by far one of the most powerfuleffects in the game (takes all secondary defenses down but, more importantly, reduces damage from the other player by around 75%) and right now the only class that gets it is novice brawler. 15 skill points for one of the most devasting pvp tools in the game. With a ranged intimidate our role would be more defined and we would be much more viable in pvp again without having to pick up any brawler skills.






/agreed


I'm really hoping that we could get the intimidate effect placed on disarming shot. It fits the role perfectly, and would be easy to implement.


One correction though, intimidate reduces damage by 50%, not 75. However, if you combine it with a stun effect the damage reduction seems to be greater.




~ Blanchbaca ~ Master Rifleman / Master Chef ~ Flurry || Orim ~ Master Pistoleer / Master Smuggler ~ Scylla ~


Xoreshear
Tue May 03, 2005 10:40 am
#6

Anyone know exactly how much this reduces damage? Intimidate use to half the damage and I heard this one was on the order of 20%.


Confirm? Refute



Zashar Shasp
Naval Pilot of the Imperial Inquisition
"Eradicating blind romantics stewed in tripe anywhere they are found."
Ternque01
Tue May 03, 2005 11:11 am
#7

I did the numerical testing on it.


Intimidate does 20% reduction, and Stun does 10%. I figure if you use some attacks that reduce a players speed by 50 pts like Low Blow, you can get their damage nearly halved.





Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
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