Pistoleer Archive

Thread: Does aim make specials more consistant

BobbyJack
Tue Aug 12, 2003 1:40 pm
#1

Right now my stop shot is highly inconsistant in the damage it does and was wondering if the 'aim' modifier helped to make that a little more consistant?
BobbyJack
Tue Aug 12, 2003 3:13 pm
#2

Can anyone help me here?

Tomasi
Tue Aug 12, 2003 3:18 pm
#3

I beleive the default Aim gives you a +25 hit modifier. It doesn't give damage consistencies.



Server: Bloodfin (my home, my bane)
Character: Martinez ()
Master Smuggler/Master Pistoleer/Fencer

Intruder Owners
BobbyJack
Tue Aug 12, 2003 3:25 pm
#4

Thanks,I assume if it gives a modifier hit that would show up in the damage?



For example if hit something with stop shot I currenly get a broad range from 500 - 1600, with the aiming modifier I assume both of those numbers would go up?

SmugglerFlux
Tue Aug 12, 2003 3:30 pm
#5

No I don't think accuracy affects damage. Your shot will be much more likely to hit, but will still hit for the same damage. I don't aim very much...



Pistoleer 5 / CH 5 / Medic 4030
BobbyJack
Tue Aug 12, 2003 4:29 pm
#6

Understood with accuracy, but are you saying the aim modifier doesn't come into effect unless we use the aim marco?

-Vesuvius-
Tue Aug 12, 2003 4:40 pm
#7

You have to actively use "aim" before you do your special and that special gets a to-hit bonus. If you want the special after it to get that same bonus you have to "aim" again. Aim can also be stacked up to 3 times for an almost guarenteed hit at the expense of time. For example:


Aim > Aim > Aim > BodyShot > Aim > Bodyshot


would give a triple to hit bonus on the first body shot and a single to hit bonus on the second bodyshot and the sequence would take up 6 attack rounds.


In short you use "aim" like you would any other special, preferably before your best damage attack so the extra combat round it takes you to fire isn't wasted.




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Vesuvius- Smuggler/Pistoleer+
Creator of the "Last Man Standing" (tm) combat smuggler template.
Always styling in the latest Lola Cabana Fashions.

Generations (Senator)- Tarquinas
SmugglerFlux
Tue Aug 12, 2003 10:04 pm
#8






BobbyJack wrote:

Understood with accuracy, but are you saying the aim modifier doesn't come into effect unless we use the aim marco?







My understanding is that when you first get the aim maneuver, it grants some bonus to accuracy I'll call X. The +aim mods we get in the pistoleer tree stack on top of X making the aim command even better. But it is still just granting more accuracy to the next shot and nothing more. No effect on damage. So yes the +aim modifier has no effect unless you use the aim maneuver.


The Pistol Accuracy mods we get do affect your accuracy all the time (or in different positions for some).


That's just how I interpret what I've read in game on it, I don't know if this is correct.




Pistoleer 5 / CH 5 / Medic 4030
BobbyJack
Tue Aug 12, 2003 10:10 pm
#9

OK, that makes sense of it. I guess its not what I was hoping for because honestly I haven't noticed my accuracy being that much of a problem. Sure it misses here and there, but a miss here and there isn't that big of a deal imo.
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