Pistoleer Archive
Thread: Weapon Damage???
Got a quick question about weapon decay. I'm currently running my 5th or so scout blaster. It seems to me like I have to get a new one or repair after a few hard hours of fighting. I don't know if this is a flaw by the weaponsmith, just the way it works, or a bug I'm getting. I equiped a brand new blaster and killed 1 lousy wolf boar on endor and it had decayed to 996/1000 (or so I can't rember exactly). I was in a group so it wasn't like it took 20 min to kill it either. I know losing 4 qual aint alot but after a dozen boars for instance it adds up. My blaster has awsome stats after a quick slice and I was wondering if the weaponsmith just didn't put any experimentation to durability. Any recomendations would help. Thanks.
Reeper (Eclipse) Novice Smuggler Novice Creature Handler and well too many to list lol
Amidral (Eclipse) Novice Armorsmith and possibly Weaponsmith if I gotta buy a new gun every day lol
Keep in mind getting something sliced makes it wear out faster.
I would imagine weaponsmiths would experiment for damage and dump leftover points in ham cost.
The longer your weapon lasts the less money you spend with them. ![]()