Pistoleer Archive

Thread: armor attachments which ones work??

JeCy
Sun Jun 12, 2005 2:43 pm
#1


im makign a suit of RIS and need to know which ones work


+pistol aim


+ while moving


+ while standing


+speed

Vs knock down


Vs diesease


Vs poison


thanks

je'Cy

Message Edited by JeCy on 06-12-2005 03:04 PM

kieglae04
Sun Jun 12, 2005 6:44 pm
#2

im understanding that they all work now


but if the tape has 3 mods on it it takes 3 slots but all 3 work





_______________________________________

KIEGLAE~~KTD



v Special Forces

_______________Commando______________

BadgerSmaker
Mon Jun 13, 2005 1:47 am
#3






JeCy wrote:


im makign a suit of RIS and need to know which ones work


+pistol aim - pistol aiming would be checked when using the old /aim command and as such doesn nothing now.


+ while moving - broken


+ while standing - broken


+speed

Vs knock down


Vs diesease


Vs poison


thanks

je'Cy

Message Edited by JeCy on 06-12-2005 03:04 PM



The rest are fine.



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0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
CaixCatab
Mon Jun 13, 2005 3:45 am
#4

Badger, not a pistoleer issue, but unless they've done it already and all we're seeing is leftovers, it would be nice to have a dev go over the loot tables and remove all no-longer working mods.


And do stat defenses work now that they corresponding mods appear to have died? If they do, my to-be ultimate recon suit will need three more mods to hold...



-This message was deviously brought to you by:
Caix Catab S Darok Catab _ Hoti Catab
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[INCAP]
"All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near."
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BadgerSmaker
Mon Jun 13, 2005 4:14 am
#5


The redundant SEA mods is on our issues list, a lot of SEA's need a conversion pass but I've not heard anything about it yet.


I assume the "def vs [state]" SEA's still work, I'll have a test of it later. Stick an old +15 Def Vs Stun BE shirt on and see if it comes up on the character sheet.



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0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
CaixCatab
Mon Jun 13, 2005 4:46 am
#6

Appearing in the character sheet doesn't mean it actully has an effect on the resists though. We'd either have to duel and see if notice any kind of difference in sticking chance, or ask someone who can look at the code directly.



-This message was deviously brought to you by:
Caix Catab S Darok Catab _ Hoti Catab
[Avenger] [Dead-Eye] [Businessman]
[INCAP]
"All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near."
Catab Trading and Clothing
2565 -4844 outside Mos Eisley Tatooine



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