Pistoleer Archive
Thread: My Featherweight FWG5
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NaKitNa
Sun Jun 12, 2005 1:13 am
#2
Very nice...
You know whats aggitating me about this whole thing, is their max damage is obviously over 960.. which is where the DE-10 caps out at... anyone else notice this?
You know whats aggitating me about this whole thing, is their max damage is obviously over 960.. which is where the DE-10 caps out at... anyone else notice this?
BadgerSmaker
Sun Jun 12, 2005 2:54 am
#3
I dont subscribe to the theory that each schematic has a "damage cap" on it. You can see from the various FWG5's that pistoleers are crafting that the damage cap depends on the shards used.
Moricky
Sun Jun 12, 2005 3:05 am
#4
NaKitNa wrote:
Very nice...
You know whats aggitating me about this whole thing, is their max damage is obviously over 960.. which is where the DE-10 caps out at... anyone else notice this?
yar, i feel the DE-10 needs serious boost, also... MAKE THE BOLTS BLUE AGAIN! i used to love that gun so much and now its naught but a trinket and i have nothing that fires blue bolts that is a pistol
daz007
Sun Jun 12, 2005 3:22 am
#5
*pours out liquor* forall those poor useless DE-10's out their including mine.
Darth-Kevlar
Sun Jun 12, 2005 5:14 am
#6
hmm guys. that was a pre-cu fwg-5 that had a damage slice and a dmgpower-up when converted, and so can go above any capped damage. They are easy to notice because of the higher than normal minimum damage ( normally between 440 and 475)
The DE-10 currently has a damage cap of 960.25 damage with post cu components. If there was any doubt -, and just to clear that once and for all, just made one with a barrel and schematic looted this week and 214 dmg tissues, 960.25 made by a experienced WS friend, with 12 point and FS crafting skills. He reached that cap without great problems due to the high damage tissues.
Aeneas_Menosos
Sun Jun 12, 2005 6:21 am
#7
very nice! Mine has similar stats (not in game now, but know they are close) and I ADK'd it. My favorite gun by far!
Moricky
Sun Jun 12, 2005 4:29 pm
#8
still... bet it doesent fire blue
Darth-Kevlar wrote:
hmm guys. that was a pre-cu fwg-5 that had a damage slice and a dmgpower-up when converted, and so can go above any capped damage. They are easy to notice because of the higher than normal minimum damage ( normally between 440 and 475)
The DE-10 currently has a damage cap of 960.25 damage with post cu components. If there was any doubt -, and just to clear that once and for all, just made one with a barrel and schematic looted this week and 214 dmg tissues, 960.25 made by a experienced WS friend, with 12 point and FS crafting skills. He reached that cap without great problems due to the high damage tissues.
NaKitNa
Mon Jun 13, 2005 12:39 am
#9
Perhaps with the FWG5 but the caps seem to be pretty consistent with the DL44XTs
Ecnirp
Mon Jun 13, 2005 7:38 am
#10
BadgerSmaker wrote:
I dont subscribe to the theory that each schematic has a "damage cap" on it. You can see from the various FWG5's that pistoleers are crafting that the damage cap depends on the shards used.
There is a damage cap on all schematics... but you just can't reach it unless you use high damage tissues\gorax shards.
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