Pistoleer Archive

Thread: geo guns(been asked before i know)

trshmnken
Mon Feb 28, 2005 3:02 pm
#1

Just quick question on what skill is required to use sonic blaster I cannot find it anywhere



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BeWary
Mon Feb 28, 2005 3:05 pm
#2

crap, the all caps post title explaining it slipped down to the bottom third of the front page, time to bump it again.


Pistol teq2 for the Geo, master for the DE-10.



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



Julak
Tue Mar 01, 2005 1:05 am
#3

k, my buddies and i were gonna hit the geo caves this weekend so i cna get my stuff for the sonic blaster put, just real quick i need a schematic thing, barrel and yellow cube if i'm going for damage right? and on a side note are the melee weapons things that you can loot also worth anything? they say that they add 500 conditon and 10 damage thanx all



"The only Imp I regret never meeting was Grand Admiral Thrawn, he was also the only one I was ever sad to see go." Talax Shrad
LordMaxx
Tue Mar 01, 2005 1:19 am
#4

You only need the one power cube. It takes a regular pistol barrel... So just the schematic and one yellow cube.



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Julak
Tue Mar 01, 2005 1:29 am
#5

sand i loot those off of geonosians right? so i could hang out inthe entrance and kill them unitl i get one? or do we need to go through the whole thing? and once the acklay is dead, how do we get out?



"The only Imp I regret never meeting was Grand Admiral Thrawn, he was also the only one I was ever sad to see go." Talax Shrad
BeWary
Tue Mar 01, 2005 1:35 am
#6

your best bet for looting a schem is in the "merc room" a small square room you need a hotwired passkey to enter. This room will spawn 2 merc guards at 3 minute intervals. Cubes fall off any NPC in the caves, so the crazed Geos are a good bet.


The Geo also has the ability to use Krayt tissues, you need a 5 set of same serial numbered tissues to enhance a Geo.


As to getting out, well you get out the same way you got in If you're feeling froggy you could always try and /burst it out but you will almost always wind up with at least one enhanced Kwi on you near the poison hallway. Leave your bikes outside waiting for a quick getaway if you plan on high-tailing it.



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



yohan1701
Tue Mar 01, 2005 8:34 am
#7

There is a great guide here



_____________________________________
And, the fact that you've got "CDEF" written down the side of your guns. And, the fact that I've got "DE-10" written on the side of mine
Julak
Tue Mar 01, 2005 8:41 am
#8

is there a link somewhere to the entire geo cave? casue i dont have a clue what oyu mean when you say sliced keycard thing, i have smuggler so i can slice terminals, does that mean anything?



"The only Imp I regret never meeting was Grand Admiral Thrawn, he was also the only one I was ever sad to see go." Talax Shrad
NomisdkDK
Wed Mar 02, 2005 3:34 am
#9



Julak wrote:
is there a link somewhere to the entire geo cave? casue i dont have a clue what oyu mean when you say sliced keycard thing, i have smuggler so i can slice terminals, does that mean anything?





Use this guide: http://forums.station.sony.com/swg/board/message?board.id=Naritus&message.id=200021




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