Pistoleer Archive

Thread: Master Pistols/Master Swords

Yahnis
Fri Mar 04, 2005 4:58 pm
#1

Is it just me or does this seem like a fun template.


Master Swords

Master Pistols

Fencer 3/4/0/0

Medic 2/0/0/0

By all means not the best at pvp(although my 1k dam PH does well)but should be very good in pve since you will have high melee def, ranged def, and pretty good state defenses. Swords for the damage and pistols, well, cause there just fun!!! One question though, do you think i will miss being able to use better stims or will the stim b's be fine?




Takota- Yana



Sohl'(Officer) / Tannus'(Medic) / Sophias'(Smuggler)
A-II

Vrond
Mon Mar 07, 2005 1:13 am
#2

I found most of the melee/ranged double masters to be both fun and workable in both PVP and PVE. it gives you a good range of damage types and choices in both situations.



Vrond Novawolf
Get onboard the Falcon kid this game is gonna blow
BadgerSmaker
Mon Mar 07, 2005 3:26 am
#3

Not as if you'd ever use a pistol though... you'd just have PIstols for defences... and maybe killing mobs with light armour or below if they kite you.


Suppression Fire from marksman might come in handy to close in on people with the hammer.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
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