Pistoleer Archive
Thread: Is Elemental Damage Fixed?
Message Edited by Gray03 on 06-30-2005 02:14 PM
Dragon942 wrote:
That would be good news Badger. Are you sure it's doing the extra damage and not just showing it in the combat spam (this was the bug when it was on TC earlier)? It doesn't sound like you can tell if you are just shooting low level creatures.
Mmm, the first thing I tested it on was some CL82 Mobs... see above... and the combat tab damage numbers and floaty numbers matched.
Message Edited by BadgerSmaker on 06-30-2005 10:19 PM
BadgerSmaker wrote:
Seems to work, the trando has 120 electric damage, against CL82's that is an extra 64 damage every shot.
Message Edited by BadgerSmaker on 06-30-2005 09:04 PM
Hey guys, my fiancee is a MP/MBH and I was doing some tests and had some questions on what we saw. I'll give you the short version here and clicky some SS's.
Weapon 1: FWG 445-918 damage. 299 base DPS. Hit me for 973 and crit me for 1216 points of damage BEFORE any armor mitigation FWG and FWG Damage
Weapon 2: Normal Trando 358-715 damage 120 Elemental; 336 base DPS. Hit me for 882 crit me for 1072. Trando and Trando Damage
So yeah, is elemental not working 100%? I know I forgot to click the weapon type on the combat spam, but i'm sure which is lined up with which I promise.
Thoughts? Thanks so much! And please forgive me if they're not the best..it's my first time of screen shots and posting to image dump
Message Edited by gailon24 on 07-02-2005 01:15 AM