Pistoleer Archive

Thread: Pistol XP in grps.

ShiroRX
Sat Aug 02, 2003 8:16 pm
#1

Im a Novice Smuggler/Novice Pistoleer, and its become very apparent i have a long future of lots and lots of pistol xp, most of which will come from grps. So my question is...wat is the best way to get pistol xp while in a grp, especially a grp with TKAs...wats the best pistol, wats the best special atk to use that gets the most xp?


i currently have a brutal FW5, currently looking for a good scout blaster and dx2 to slice up



- Azures




(gnn[[[[[[[[[[]nnnWXggggggggggggggggggggggggggggg)
Azures Sunrazor
Jedi Padawan, Adept Level
"There are times when the end justifies the means. But when you build an argument based on a whole series of such times, you may find that you’ve constructed an entire philosophy of evil."
-Luke Skywalker

ShiroRX
Sat Aug 02, 2003 11:58 pm
#2

/bump



(gnn[[[[[[[[[[]nnnWXggggggggggggggggggggggggggggg)
Azures Sunrazor
Jedi Padawan, Adept Level
"There are times when the end justifies the means. But when you build an argument based on a whole series of such times, you may find that you’ve constructed an entire philosophy of evil."
-Luke Skywalker

Drueric
Sun Aug 03, 2003 6:25 am
#3

Solo to get better exp
greggie98
Sun Aug 03, 2003 5:42 pm
#4

get both your health shots in


get at your optimum range for the run and be prone or kneeling


use a high rate of fire weopon




Sierenas, starsider-pistoleer bounty hunter

Good.....Bad......Im the guy with the gun
Vestas
Sun Aug 03, 2003 7:38 pm
#5

Health shot does not contribute to XP gain. To verify, health shot a weak mob and let it bleed to death. You'll get no XP. You need to hit it at least once. In a group, health shot does not contribute to your damage pool and it is your damage pool's value vs. the overall hitpoints of the mob that determines your slice of the XP.




Decc Ranner
Padawan - I have much to learn.
Ahazi Server - NGE Supporter.


Kamat
Mon Aug 04, 2003 2:31 am
#6

The thing with using only health shots is a bug, if you use only bleeds to kill a mob you do not get any credit for the kill or get rights to loot/harvest, soto testthe bleedshit the mob with the bleeds then hit with a single basic shot, and seehow much exp you get; then get a friend to attack the same typeofmob youhit it with just asingle basic attack and record how muchexp you get.If thier is no difference thenbleeds do notgive exp, if thieris a difference then bleeds do.


However you will see that you get more exp with your bleeds, this is based on a older fixed bug. You use to beable to hit a mob with just bleeds, and then switch weapons and use that new weapon, you would get full credit and exp for killing that mob using only that new weapon.

GreenGlowie
Mon Aug 04, 2003 3:11 am
#7

I use the bleed shots for my first shot, I get the same XP either way. If I attack a MOB and a few of its buddys come after me, I shoot each one with a health shot. I think if you get in at least one regular shot, you get the whole xp.



___________________________________________________
Jarrod En'Gilead, Retired Arms Dealer
electricnomad
Mon Aug 04, 2003 7:35 am
#8

This is veering off topic, but here's something I noticed about Health Shots:


If I use Health Shot to make something bleed and then switch to unarmed, when I kill the target (even after it bleeds down about halfway), I ONLY get unarmed xp.


Keep that in mind if you ever want to work your way up Unarmed or TKA -- take a Health Shot and then go in for the unarmed kill.





"We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment)." Q-3PO - September 16, 2003
Great Threads in Smuggler History, Vol. I / Vol. II / Vol. III - Collected Posts by the Devs Concerning Smugglers
***ELECTRICNOMAD RETIRED FROM SWG ON 7 MAY 2004***

bluesss
Mon Aug 04, 2003 1:22 pm
#9

its is true that you get no exp for bleed shots. i had the very brillant idea that i would pull using mindshot then action shot then health shot and finish with my pistol out. well while this sounds like a good idea to have things bleeding from every pool your get very little to NO exp for it. mutiple times have have had the bleeds kill the mob before i got to me and i would get no exp. same goes if you trown a mind trap then bleed the mind pool.



Nef Livingston -DOA-


Pistoleer 0/0/0/1
Bounty Hunter 0/0/2/2
Creature Handler 2/1/0/1
Ranger 0/0/2/0
Wanderhome Galaxy
Terhoriste
Tue Aug 05, 2003 7:59 am
#10

i believe you *do* get xp for bleeds, but perhaps only if you hit the mob otherwise as well. In terms of mobs killed with and without bleed, I've never noticed an xp difference.


My recommendation would be to hunt solo. I like grouping, but unfortunately my experience has *largely* (with some exception) been that grouping slows the xp gain because 1) you are sharing xp with others and 2) groups are slower moving (kill something, cheer, chat, discuss where to go next, argue about who's harvesting and who's not, etc.)

DasTier69
Tue Aug 05, 2003 10:36 am
#11

You do get XP for using Health shot in a combination with other shots. I always hit first with a health 2.....push them back with warning....as they are bleeding...then finish with a body shot 2 or 3. I get beaucoup experience bringing down large creatures with the combo. To boot...they never get close enough tomelee attackyou....but you need to be semi close when they die for the XP.




-----------------------
Tier Aochrec

"The important thing in [tactics] is to suppress the enemy's useful actions but allow his useless actions" - Miyamoto Musashi
Rhaad
Tue Aug 05, 2003 11:56 am
#12

I tested and verified this. When solo, I get the same XP for using health shot in combination with other attacks. When grouped witha pet, I get far less. Here's how Iverified it...


1) Group with a pet, which will do fairly standard damage amounts from one creature to the next.


2) Attack a creature with avery highHAM bar that won't kill your pet. Fire a fewbody shots, then use health shot continually until it dies. You will get a very small amount of XP (even though the creature took more damage from bleeding than anything else).


3) Now do it again, but without the health shots. You will get plenty of XP.


If you trythis solo, you will get the same amount of XP for both fights.



Scivi (Bria)


DarthClaimore
Wed Aug 06, 2003 12:07 am
#13

Seems like it has to do with when the health shot was applied. In my experience the attack immediately following the healthshot gets the experience associated with the DOT bleed. Do a health shot, hit with knucklers or other weapon, then use firearm. The exp. to the handheld weapon is pretty good, more than just a hit with it.


Looks like if you don't do another damaging attack to the critter after the healthshot, the experience is lost. Good observation Scivi.


Brambu


Flurry

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