Pistoleer Archive
Thread: NPC specials are now working how bout pistoleer
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Novock
Tue Aug 03, 2004 6:50 pm
#1
Hey maybe this sounds coarse but you know they got the NPC wielding specials again why not allow pistoleers to finally have working specials? Does that sound to harsh ... you know i don't think so.
I read this forum nearly everyday and though there is the occassional tocomment that goes to farthis community has been relatively patient with SOE and the devs. Seeming we have only been waiting from the start of this game to get some love for pistoleer
.We are one of the most broke profession butwhat we collectively are asking for is far less new content than any other profession. We simply want our profession fixed. Sure duel wield we want it, fancy holsters and some nice animations would be wonderful but this forum would explode in awe and appreciation if we simply got it fixed... am i right pistoleers? I mean all things equal what would happen if we got the following:
1. 16 more speed points (to make us simply at the some modifiers as rifleman) The difference then we might actually havea slight speed advantage YEAH!!! What a novel idea a pistoleer who can shoot fast!!
2. FIX our specials! Fix half our specials fixany of our specials (/begging;/pleading).
- Increase our DPS, we have a hard time dealing any real damage for our dps is so low that a buffed players regeneration of statsnearly makes it nonexistant. Its like taking a cap gun into the battlefield. (my apologies for the exgeration but frustration has limits)
- Nobody is asking to wield the damage of a commando or a rifleman for that matter. We simply want our dmg to be viable is all we are asking.
hmm is that asking to much? My feeling is if we got what is presented here we would still be a weak profession but atleast we'd have some kind of chance. When your starving even stale bread crubs will satisfy for a time...
But what about truly fixing pistoleer? RandomB has a wonderful post on the top issues we face but let me in my feeble thoughts present some of the same and some modifications. OK here you go if you want to show us that you really care
here are my suggestions.
1.
Novock
Tue Aug 03, 2004 7:03 pm
#2
don't know what happened there but here is the rest of the post:
Suggestions to truly fix our profession:
1. INcrease our accuracy while moving modifier. Its our only real advantage in game but even at its current lvl its to low to make a true difference. Suggestion increase atleast 10 points
2. INcrease our speed at master to 95 points. We should be one of the if not the fastest profession in the game.
3. Give us an advantage somewhere. disarmingshot(2) would be a good place. Make it a delay and stun effect. Someone who just got shot in the hand should have a difficulty shooting the next shots. (DPS needs to be increased)
4. Give us a new pistol worthy of the master title. The DE10 is good but being energy is questionable in value for PVP. (IF a new pistol is to much code why not make the spawns for the parts more frequent.) Why is the most broke profession have its best weapons as the hardest in the game to aquire? Any other profession have to pay 2 mil minimum (Corbantis server) for a master weapon?)
5. Here's the big one rdy.. r u rdy.... u sure.... talk to us! Where is the devs vision of pistoleer. Where's Thunderhearts comments for the future of pistoleer.
Oh this is a great community and I know they will have some good ideas, ideas that dwarf what my feeble mind can come up with but Devs please listen to em... listen to us we just want to play. We don't want to gripe we just want some love. Cheers to Random for his ggod work and the community for its awesome ideas keep it up guys!
CivilNL
Wed Aug 04, 2004 7:34 am
#3
i agree at the moment only worth getting is techniques and the dodge tree =(
Ubershooter
Wed Aug 04, 2004 9:39 am
#4
this toon before i re-rolled him was a bounty hunter pistoleer, the speed at which i shot was incredible, every special i shot for the speed cap. my alt is a master pistoleer and i dont use pistol on him anymore because how slow it is, he is a triple master pistol/smugg/tkm. so i whole heartedly agree how ganked pistoleer is right now. a bh should shoot fast but a pistoleer should be faster. that is are main problem at master level we dotn do a lot of damge but the speed is supposed to make up for it. but by time our next shot is fired the damage we did has already been regened.
Novock
Thu Aug 05, 2004 7:58 am
#5
/bump
I've heard suggested in the past and I will suggest again myself, why don't teh DEVs take a day and fight using pistoleer against the various other professions. They have the ability. Non-stacked just master pistoleer and have another DEV go master Fencer or Rfileman. We all know in the community what the outcome would be maybe it would finally sink in with the DEVs.
I wanted to add though I believe the latest changes that have been made are good for the overall quality and health of the game (yea DEVS! :smileytongue
. The CM changes as well as making PVE harder once again are nice fixes to the current flow of the game. However my great fear is that these changes will again be used to passify and pistoleer will once again go unfixed.
May we all hope I am wrong on that one.
kire_kss
Thu Aug 05, 2004 8:45 am
#6
/agree just mastered pistoleer, kind of impressed, but im also a BH so my disapointment runs deeper 
MetallicaJunkie
Fri Aug 06, 2004 4:56 am
#7
Novock wrote:
Suggestions to truly fix our profession:
1. INcrease our accuracy while moving modifier. Its our only real advantage in game but even at its current lvl its to low to make a true difference. Suggestion increase atleast 10 points - when moving you are subject to a -60 accuracy penalty, pistoleer gets +30 accuracy while moving for two reason. Reason 1, at master we suffer half the penalty of a non-pistoleer. Reason 2, you can't gain more that +25 from attachments so we can never become equally as accurate moving than standing, which is reasonable. Any increases to this mod would upset the important balance set out in reason 2.
2. INcrease our speed at master to 95 points. We should be one of the if not the fastest profession in the game. - This gives the master pistoleer nothing to aim for to increase his combat effectiveness. Rifleman have +90 speed at master which is at least 10 points too much, but they still have to master marksman and pick up a +2 speed tape to strafe2 with a T21 every second. A pistoleer with +95 speed wouldn't need to do anything.
3. Give us an advantage somewhere. disarmingshot(2) would be a good place. Make it a delay and stun effect. Someone who just got shot in the hand should have a difficulty shooting the next shots. (DPS needs to be increased) - both stun and delay are available in the smuggler profession. The devs split up the pistol abilities so that all the pistol using professions have their own unique pistol abilities. Giving these abilities to pistoleer has a direct effect on the smuggler's viability in group combat. As for an advantage, we need something new as we are down on speed, damage and defence. I personally don't think pistoleer should be an offensive profession and should win fights by playing the distance, increase our defence and we could do that.
4. Give us a new pistol worthy of the master title. The DE10 is good but being energy is questionable in value for PVP. (IF a new pistol is to much code why not make the spawns for the parts more frequent.) Why is the most broke profession have its best weapons as the hardest in the game to aquire? Any other profession have to pay 2 mil minimum (Corbantis server) for a master weapon?) - Two new weapon certs for master pistoleer is unreasonable, it would not attract anyone to the profession if you need 5mil to buy the DE-10 for PvE and then another 5mil to buy the other master level pistol for PvP. The DE-10 is hard to get, but relatively easy compared the NS Energy Lance, making the spawns more frequent would only allow more pistols onto the market, it wouldn't necessarily drop the price in a player run economy.
5. Here's the big one rdy.. r u rdy.... u sure.... talk to us! Where is the devs vision of pistoleer. Where's Thunderhearts comments for the future of pistoleer. - best idea yet. I believe Squid Walker once posted a challenge on this forum for the devs to play as striaght up master pistoleer with no backup profession or attachments and try to hold his own in PvP and high end PvE. The devs rarely post on any forum except for JustG who appears every now and again to swing his damage sliced nerf stick and Thunderheart was promoted last month and is busy training his new replacement I believe, so we'll have to wait and see what happens there.
Oh this is a great community and I know they will have some good ideas, ideas that dwarf what my feeble mind can come up with but Devs please listen to em... listen to us we just want to play. We don't want to gripe we just want some love. Cheers to Random for his ggod work and the community for its awesome ideas keep it up guys!
This community has had a lot of ideas recently for improvement, some good, some bad. Majority of the ideas I have read are good and just require a little more thought, it is the responsibility of the community to second guess each other and provide a different perspective on each idea, that way our ideas can evolve in such a way, that we can fix our profession without belittling the others, all professions should have their niché, we just need to find ours.
Novock
Tue Aug 17, 2004 7:21 am
#8
Hmm defenses are good MetallicaJunkie and i agree this should be a defense heavy profession brinking our offensive output down a bit, but even fencer a very heavy defense and TKA another very heavy defense profession have offensive ability. So should we. I believe pistoleer shold be more than the defense branch of smuggler and Bounty Hunter. As far as specials just because there are working specials in smuggler and BH is not a good enough reason to leave the specials broken in pistoleer. I must disagree on that point. Appreciate you comments though.
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