Pistoleer Archive
Thread: delay and damage mods for all pistol specials
Message Edited by djswift2k on 09-22-2004 02:26 AM
SpecialDelayDMGDMG/Delay PoolProffession
normal shot111 randommarksman
roll shot 1.5 2.5 1.66667 randommarksman
dive shot 1.8 2.5 1.38889 random marksman
kipup shot 1.5 2.5 1.66667 randommarksman
OC shot 12 2.5 1.25 random marksman
OC shot 22 2.5 1.25 random marksman
bodyshot 1 1.2 1.5 1.25 health marksman
bodyshot 2 1.8 2.1 1.16667 health marksman
healthshot 1 1 2 2 health marksman
bodyshot 3 2.4 2.5 1.04167 health pistoleer
fanshot 2.4 4 1.66667 random pistoleer
stopping shot 4 5 1.25 random pistoleer
double tap 2.1 2.8 1.33333 random pistoleer
healthshot 2 1.9 3 1.57895 health pistoleer
PB single 2 1.8 2.9 1.61111 random pistoleer
PB area 2 3 4.3 1.43333 random pistoleer
melee defense 1 2.3 2.9 1.26087 random pistoleer
melee defense 2 2.5 4.1 1.64 random pistoleer
disarming 1 2.3 2 0.86957 random pistoleer
disarming 2 2.5 2.7 1.08 random pistoleer
multi shot 3.5 4.2 1.2 random pistoleer
last ditch 4 6 1.5 random smuggler
panic shot 2.6 2 0.76923 random smuggler
low blow 2.4 2 0.83333 random smuggler
bleeding shot 1.5 2 1.33333 random bounty hunter
eye shot 2 3 1.5 mind bounty hunter
torso shot 2.3 3 1.30435 health bounty hunter
bleh, i figured up the dmg/delay and had it all formatted nicely, but these forums are all html and i lost my formatting
so now ive lost the will to reformat it.
Message Edited by djswift2k on 09-22-2004 02:18 AM
Message Edited by djswift2k on 09-22-2004 02:27 AM
fiarhaven wrote:
I VOTE STICKY!!!
here's a second vote for that
WaspBlade wrote:
overcharge shot 1 and 2 are the same? that's crazy... i'd have thought oc shot 2 would do more damage...
Common sense has no relevance when dealing with pistol specials.