Pistoleer Archive

Thread: Speed/Accuracy Cap Question

J-J
Wed Jan 26, 2005 8:11 pm
#1

I intend to be a Master Pistoleer without Master Marksman, FS Ranged Speed/Accuracy nor BH mods....


will i be speed capped and if not how much speed mods will I need pls?


same applies to accuracy....


thanks in advance!



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j-j prum | dark jedi padawan | generally a noob
samijx
Wed Jan 26, 2005 8:37 pm
#2

Depends if you plan on using speed-sliced pistols or Damage-sliced pistols.



Sami-jx (Naritus)
Master Weaponsmith, Master Armorsmith, Master Artisan, Merchant 4043

Sambacca (Naritus)
Master Bounty Hunter, Master Combat Medic, Carbineer 0400, Reflexes 0300
J-J
Wed Jan 26, 2005 8:47 pm
#3






samijx wrote:

Depends if you plan on using speed-sliced pistols or Damage-sliced pistols.






damage sliced pls!



philippine | 12pt ris armorsmith | 12 pt weaponsmith | 14 pt artistan
{BioTech Armor} manufacturer of 450+ sets of imp armor & 80+ sets of ris armor
{BioTech Industries} resouces | be clothes | premium enhanced weapons | uber pups
all vendors located at city of ceres, talus -2988 1598
j-j prum | dark jedi padawan | generally a noob
CaixCatab
Wed Jan 26, 2005 10:38 pm
#4


You'll need somewhere 90+, believe 97 is the minimum for capping all specials with all guns. So you'd need +23 from SEA's -_-


Accuracy doesn't have a cap, so the more the merrier.



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Elexorien
Thu Jan 27, 2005 3:41 am
#5

welcome to the pistoleer forums J-J, you bothan jedi you! hah

got any nice pistols yet money bags?



=SIN= -Morth- =SIN=

:: Teras Kasi Master // Master Rifleman // 0040 Medic // 0040 Pistoleer ::


:: Fear. Fear attracts the fearful. The strong. The weak. The innocent. The corrupt. Fear. Fear is my ally ::

RenKesson
Thu Jan 27, 2005 7:59 am
#6

Weapons cap at +100 Speed. Each special has a different speed delay modifier, so certain specials fire slower than others (eg. Stopping Shot fires slower than HealthShot2.) If you want to cap you weapons you'll need +100. +97 will cap up to about 3.2, but anything slower than that (if you have it) will require more speed.



----------
"I've got black magic, a hair trigger, and a short fuse. Bring it!"
-Black Mage
Ternque01
Thu Jan 27, 2005 8:03 am
#7

I think you need a 1.8 or 1.9 speed pistol to speedcap with every special as a master pistoleer. If you don't have guns that fast, try to aquire anywhere from 21-25 in pistol speed tapes and attachments, and you can cap with just about any gun.



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
RenKesson
Thu Jan 27, 2005 8:08 am
#8

You can't cap any pistol at Master Pistoleer, unless it's a 1.0 speed pistol.


Master Pistoleer gets +74 Pistol Speed, which is, ironically, the number at which Stopping Shot and Last Ditch fire at the speed of the weapon firing them. They are your slowest specials, and unless you have a 1.0 or lower Pistol, you can't cap these specials with only Master Pistoleer.



----------
"I've got black magic, a hair trigger, and a short fuse. Bring it!"
-Black Mage
Nifty
Thu Jan 27, 2005 8:37 am
#9

The speed formula better be changed in the CURB. It's just silly as is.



Starsider: Abici Sselof, Master Entertainer, Musician and Pistoleer; Master Pilot
RenKesson
Thu Jan 27, 2005 8:52 am
#10






Nifty wrote:

The speed formula better be changed in the CURB. It's just silly as is.






/agree



----------
"I've got black magic, a hair trigger, and a short fuse. Bring it!"
-Black Mage
Ternque01
Thu Jan 27, 2005 9:07 am
#11

I stand corrected. Go to this nice SWG Damage Calculator to figure out what you can do with what pistol.



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
NaKitNa
Tue Feb 01, 2005 6:07 pm
#12

You'll need all the speed you can get to make a DE-10 effective, unless you have some good Krayt tissues and a speed slice.

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