Pistoleer Archive
Thread: Making a Living as a Pistoleer
RenKesson wrote:
There's a duty mission on Lok (Tier 4) which sends you after waves of Tier 4 Black Sunners. I kill them for about a few hours, get lots of lvl 5-10 loot, and about 50k in a credit chip. Sell the loot in Tyrena, transfer credit chip to my bank account, and it usually works up to 200k-300k.
Very nice payoffs, Ren! I wonder how that compares, on a credits-per-hour basis, with taking high-payoff missions from a mission terminal on the ground (especially if you factor in the profits from selling the organics if you harvest them). I'll have to keep track of that next time I go out hunting. It doesn't take long to destroy an entirelair as a speed-capped master pistoleer, and you don't really even need to spend money on buffs to do so(although if you're not buffed, you'll probably spend more on foods or stimpacks, so either way that needs to be factored into the net profit). A nice bonus of hunting on the ground is that you can get XP to exchange for FS skills, if you are into that(or for whatever skills you may happen to be working on). I usually don't have the patience to kill lair after lair for several hours at a time though. An hour or two is about my limit!
I also wonder how the profits compare selling loot to an NPC versus selling them on a merchant vendor...
Uthyr wrote:
RenKesson wrote:
There's a duty mission on Lok (Tier 4) which sends you after waves of Tier 4 Black Sunners. I kill them for about a few hours, get lots of lvl 5-10 loot, and about 50k in a credit chip. Sell the loot in Tyrena, transfer credit chip to my bank account, and it usually works up to 200k-300k.
Very nice payoffs, Ren! I wonder how that compares, on a credits-per-hour basis, with taking high-payoff missions from a mission terminal on the ground (especially if you factor in the profits from selling the organics if you harvest them). I'll have to keep track of that next time I go out hunting. It doesn't take long to destroy an entirelair as a speed-capped master pistoleer, and you don't really even need to spend money on buffs to do so(although if you're not buffed, you'll probably spend more on foods or stimpacks, so either way that needs to be factored into the net profit). A nice bonus of hunting on the ground is that you can get XP to exchange for FS skills, if you are into that(or for whatever skills you may happen to be working on). I usually don't have the patience to kill lair after lair for several hours at a time though. An hour or two is about my limit!
I also wonder how the profits compare selling loot to an NPC versus selling them on a merchant vendor...
I've never done any calculations for all of that, but I know I make more money in space than on the ground (with the exception of the occasional set of Acklay bones I've sold for several million creds). And it pays the maint bills with a little left over to buy my newest gun, y'know? ![]()
That's all I really care about.