Pistoleer Archive

Thread: Increase Damage from Special Attacks D18 vs. CDEF?

Tuscus
Tue Jul 01, 2003 8:21 am
#1

I was told yesterday that the reason D18's have a higher Action special move cost than CDEF's is that they do almost 2x the damage on Body Shots, etc.-- close to 200 damage perbody shot. Can anyone confirm or deny this?
WookieeJedi
Tue Jul 01, 2003 9:12 am
#2

Not sure, but I saw one for auction that has about the same stats as my CDEF. Will give it a try tonight and see.



===
"Try not. Do. Or do not. There is no try."
kamenjar
Tue Jul 01, 2003 2:39 pm
#3

The reasons why the specials are so high, is that the weaponsmists can not make them well yet. Could be the skill, but most likely the resource avaialbility and their willingnest to experiment.

(i know jack bout artisan prof, but I have an idea).

I aslo read somewher that particular weapons are more affectiove against AC1 and AC2. Possibly the damage type too has a role, so the argument about more damage could be valid for somem mobs.



-----------

Nanonik
Kamen




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Imp Slayer
WookieeJedi
Wed Jul 02, 2003 12:38 am
#4

Well, I tried it out. Used a CDEF that was 28-53 and a D-18 that was 20-52. No noticeable difference in the damage output... either regular shots OR special moves. However... the D-18's special movesDID cost more to use. So, the D-18 is definitely not better than a good CDEF. I don't know if the D-18 I got was just a run of the mill D-18 which could have been experimented on to improve or not.


So.. for 800 credits I basically just got aD-18so I could look cooler I guess.




===
"Try not. Do. Or do not. There is no try."
Feranz
Wed Jul 02, 2003 3:19 am
#5

I use a FW5 and That is way taxing on yer Ham bars for specials. hehe



Brahmd Val'Resh (Mater Gunfighter)

Chilastra
Madrox
Wed Jul 02, 2003 6:11 pm
#6

In the stats D18's have a higher wound chance(near double i think) than CDEF pistols. Not sure if this is true for other weapons(haven't seen any made yet).

Does anyone know if wounds are any good for PvE or just PvP?
JediQuic
Wed Jul 02, 2003 7:02 pm
#7

Yeah, We are probably all waiting one the Weaponssmiths at this point (no offence, Great job guys!), You just notice the Improvements in steps, Example:


By the time they can make D18's, they can already make a Cdef that is better.


By the time they cam make Scout blasters, they can already make D18's(and Cdefs) that are better.


Byt the time they can make [Insert next Blaster here], they can already make Scoutblasters, D18's and Cdef's that are better.


...it goes on in this trend for the most part....it has to do with Expirementation and getting the weapoin into "production".

Fyx
Mon Jul 07, 2003 12:07 pm
#8

About the damage on the body shot, I do anywhere between 100 and a little over 200 a pop with body shot 2.
Syrianax
Mon Jul 07, 2003 2:29 pm
#9

I do 110-75 on a BS2 with my self made DCEF that's 31-61 / 3.4


I think the DL-18's will pretty much never be worth it in comparison considering the action cost.




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graveknight
Tue Jul 08, 2003 10:29 pm
#10

A large part of this is due to what the engies are experimenting on. The only have so many experimentation slots. Most of those will be taken up by damage. Because everyone wants a high damage gun. If they were to experiment in other areas we should see a reduction in stat costs for special actions. But then the damage isn't there.


The best weaponsmith would probably dual as a master artisan. The MA should have more experimentation points and be able to max the damage as well as the quality and durability. We who are playing now, will probably not be able to make use of weapons like this because we will have outgrown them by time they are on the market.


What is your take on this?

Silverjohn
Thu Jul 10, 2003 4:37 pm
#11

My two cents are that, until factories start coming on line, D18's are never going to be as good as the CDEF's for the simple reason that CDEF's are so cheap and easy to experiment with. They need relatively little materials and only take one assembly to produce. For the D 18's you have to make a series of combines each frustrating and niggling so fewer people are going to being willing to go through the painful process over and over again to get that one lucky fluke with the ideal combination of stats just to make one prototype that can only sell for so much.


Once the factories come on line and they can run off a batch of as many as a 100 the level of experimentation becomes much more feasible. Of course weaponsmiths may decide to ignore the D 18 in favor of putting the same effort into more powerful weapons.Butwho knows? Probably only time. Because Time will always tell.


"Democracy is the worst form of government... until you consider the alternatives.

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