Pistoleer Archive
Thread: The 2.5 times damage modifier from melee is going to kill Us pistol munkey's
Jandel-Har wrote:
Where have you been man, blasters have no place in starwars, only swords and pikes vibro knuckles. Unless you believe the movies , the books and any expanded universe information of which I bet not even one of the devs is even remotely informed about. They most likely are still trying to figure out how to introduce Klingons.
Yeah, it's funny that the most powerful toons in the game are these melee classes, which you don't even see in any of the movies.
TGB wrote:
This isn't a movie. The movies of which you speak focused on a few main charchters roles in galactic events, not every little nook and cranny idea that ever came out of the SW universe. This game focuses onJoe Schmoe SWG citizen.Don't like it? Quit paying.
Very true but it would be nice if there were a little consistancy with what the movies were about, at this time frame. Hell if this what starwars would really be like then forget jedi , I would just hucksome of those mondo-super desease packs on oh Darth vader and wait for him to die. Stronge he is with the force, but not that strong. A TKM could keep him on his back for , well ever.
The game is supposed to let you sell shirts if thats what you want , but it also promised that you could take part in the Galactic Civil War to what ever extent you choose. The game dosent need to be just like the movies, but it dosent need to forget that they were responsable for this game.Plain and simple if the movies were not made this game would not have beeneither.The game at least needs to give the feel of the movies from time to time. Blasters say starwars to me more than a pike does, but thats just me.
Jandel-Har wrote:
[snip]
...The game at least needs to give the feel of the movies from time to time. Blasters say starwars to me more than a pike does, but thats just me.
Anyone have any actual proof that such a modifier is going to be put in?
I mean this is what rifleman had before and it got removed. Somehow adding this to pistoleer would seem entirely assanine to me. So please post a link to your proof that a 2.5x melee modifier is going to happen.
I didn't see squat on devtracker about such a thing.
Me neither. I've been trying to find out if the to-hit bonus even applies to us, since it was supposed to replace the melee damage mutliplier (something we have never been subject to). If it is applied to us, this would be a massive buff for carbineers & rifleman, and a "nerf" for us. No response yet.