Pistoleer Archive

Thread: Balancing Ideas for classes. (Pistoleer vs Rifleman+BountyHunter)

TheGrimmReaper
Tue Oct 28, 2003 7:32 am
#1

For the Bounty Hunter vs Pistoleer discussion we talk about how it takes more skill points for BH but more XP for pistoleer. If it was me and to make pistoleer better with a PISTOL than Bounty hunter i would make pistoleer cost more skill points so we cant compeletly master a 2nd class. Im Master Pistoleer BH pistol, i like the combo but i think im dropping BH after eyeshot nerf comes into play.

As for the Rifleman vs Pistoleer, why dont you make a minium range on the rifleman and make the range very short on pistol. This would make pistol good in city fights and rifleman good in plains fight. People think of rifleman as machinegunners in some ways and snipers in another. They are defnitly snipers i have to say. Rifleman should get scope ability to target people like 100+ meters away. Range seems to be screwed in this game because every weapon seems to hit at the long ranges even though accuracy drops alot.

And i saw the FWG5 is getting nerfed, /sigh even though i use the scatter pistolat moment i feel bad for pure pistoleers.

I feel im losing intrest in the game and everytime something happens the devs think of something stupid to do. Instead of doing feature like city gardens try posting the class balancing issues and changes so we know them!

Discuss Changes Here.. (NO FLAMES PLEASE!)
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