Pistoleer Archive
Thread: Awesome DE-10 on Eclipse
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BadgerSmaker
Thu Mar 24, 2005 2:10 am
#1
Good tissues and a good slice... damn it why can't I get a good slice... 
Zuulann
Thu Mar 24, 2005 5:50 am
#3
Damn, i got a bloody speed slice on my DE-10 a while back... So i kept it to grind with, what happened when i tried to repair it... it broke...
NebHuskerFan
Thu Mar 24, 2005 10:32 am
#5
Legendary weapon I wish I could get one of these!
How much did it sell for on the other server?
ithurtssogood
Thu Mar 24, 2005 12:25 pm
#6
I think ive seen/herd of better its got a 200 somthin power up on it so its about 600 dmg thats not THAT good.
JohnnyDepp
Thu Mar 24, 2005 1:06 pm
#7
This DE-10 was just sold on the Eclipse Trade Forums earlier today. One of the best crafted guns I've ever seen in the game.......
http://www.jibesh.com/de10.jpg
hiorg
Fri Mar 25, 2005 3:15 am
#8
ithurtssogood wrote:
I think ive seen/herd of better its got a 200 somthin power up on it so its about 600 dmg thats not THAT good.
lmao
karanisgod
Fri Mar 25, 2005 5:13 am
#9
Origins on Bria crafted three 502 de10s. All got speed slices.
Sinnaman
Fri Mar 25, 2005 7:13 am
#10
If you run the numbers in the damage calc you will clearly see that speed slices on most DE-10's are better for true
pistoleers and not damage slices because we are not at cap. I have a few AA's and calculated in a stim and it still
comes out better having a speed slice. I for one am tired of the fact that we need need one or two other professions
to make oursremotely closeto a swordsman or something. ( I am not saying TK because that whole prof is nothing
but one big exploit that should never have existed - one finger up to the devs)
that is a great gun but I'd have wanted a speed slice
truewildman
Fri Mar 25, 2005 11:02 am
#11
Sinnaman wrote:
If you run the numbers in the damage calc you will clearly see that speed slices on most DE-10's are better for true
pistoleers and not damage slices because we are not at cap. I have a few AA's and calculated in a stim and it still
comes out better having a speed slice. I for one am tired of the fact that we need need one or two other professions
to make oursremotely closeto a swordsman or something. ( I am not saying TK because that whole prof is nothing
but one big exploit that should never have existed - one finger up to the devs)
that is a great gun but I'd have wanted a speed slice
Unless you're MPistoleer, MMarksman, 0040 Smuggler, and 0040 BH. That'll land you at +129 Speed and +155 Accuracy. (My alt's build, shortly)
It would take an awfully slow pistol not to cap speed. ![]()
Kevie
Fri Mar 25, 2005 11:23 am
#12
Sinnaman wrote:If you run the numbers in the damage calc you will clearly see that speed slices on most DE-10's are better for truepistoleers and not damage slices because we are not at cap. I have a few AA's and calculated in a stim and it stillcomes out better having a speed slice. I for one am tired of the fact that we need need one or two other professionsto make ours remotely close to a swordsman or something. ( I am not saying TK because that whole prof is nothingbut one big exploit that should never have existed - one finger up to the devs)that is a great gun but I'd have wanted a speed slice
not to mention we have about a month until the combat balance, where speed will mean soemthing for EVERYONE
Nifty
Fri Mar 25, 2005 11:54 am
#13
actually, do we have any idea at all how weapon speed and character speed skill will work in the CURB? I know they mentioned the whole windup and cool down thing, but do we have any idea how it will all come together in the CURB?
my guess is of course we have no idea... they haven't really told us anything yet. lol
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