Pistoleer Archive
Thread: An MBH's thoughts on the Scatter/Launcher cert argument
Ex-BH here (2-4-4-4 a loooong time ago before I quit and came back...)
The scatter, for a long time, was the best pistol in the entire game. Hands down. It still is in the top2 depending on what you're doing - the geno blaster is better for PvP, but for PvE I'd say the scatter is still its superior (beyond the obviousrarity issue). A well-built scatter pistol is reasonablyfast (under 3s speed unsliced), has significant damage, has good accuracy, and has AP 1.
Basically, if you could take a well-madeFWG5 and give it AP 1 and a good damage slice, you'd get performancearound thatof acomparably well-made butunslicedscatter pistol.
AP 1 is huge. It basically "makes" the scatter pistol... against AR 0 critters it does 125% damage. Against armored critters it does 100% damage. Sure in PvP alot of people have 80% acid resist or better composite... but they also have 80% or betterresist vs energy, heat and every other damage type but stun.
If you don't have a geno blaster and have to use a crafted pistol in PvP, and assuming you don't want to use an AR 0 weapon for obvious reasons, what would you rather have... the generally faster, slightly (or significantly in some cases) moredamaging, and significantly more accurate scatter pistol... or the DX2, republic blaster, or SR combat pistol? And for almost any situation in PvE, why use your valuable geno blaster if you have access to a scatter (and if the critter hasabnormally high acid resist, switch to a republic blaster instead)?
As for the launcher, that's a horse of a different color partly because of its damage type, as noted...but also because it's AP 0. I was also a commando (yes I ground a lot of professions before) and really, the launcher was in many ways the best thing about that profession. I love the ground shaking and the air filling with explosions when I fired it ^_^ Anyway! The launcher isn't really an answer to the pistoleer's weapons needs - it's AP 0 and while its max damage is quite impressive, its min damage is not. It would be an above-average PvE weapon in the hands of a pistoleer, but in PvP its only advantage is its accuracy (it has the same accuracy at all ranges) and damage type (mainly useful for taking out ATST or turrets, not people).
djswift2k wrote:
blast rifle was never a rumor. prenerf t21's were blast damage.
As far as I'm aware T21s have been Energy damage since the game went live. Its possible they were Blast damage at some point during Beta, but I wouldn't refer to anything from before launch as "pre-nerf". When people talk about "pre-nerf" T21s they are talking about back in the first few months of the game when the T21's min and max damage was even higher thantheyare now, however the damage type was still Energy back then. I'm sure a few of these pre-nerf T21s are still floating around out there, however, when then nerf happened quite a few servers still hadn't spawned the resourses required for T21s, so on these servers, pre-nerf T21s never even exsisted.