Pistoleer Archive

Thread: Question about dodge..

fishbrains
Mon Jan 24, 2005 2:33 pm
#1

The cap is 125



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


BeWary
Mon Jan 24, 2005 2:34 pm
#2


http://forums.station.sony.com/swg/board/message?board.id=pistoleer&message.id=67901&highlight=dodge+cap#M67901


ALL defenses are hard capped at +125, but food can carry you passed this point. So with master fencer you only really need the first box in the grips line. Think about the Teq line as well. Some nice def vs stuff in there that really compliments fencer well.


I have a Mpistols, 4/4/4/0 fencer, DF, 4/3/0/0 TKA, nov medic build on Shadowfire. For a pistol user the guy is a tank.

Message Edited by BeWary on 01-24-2005 02:37 PM



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



PercyBlackdragon
Mon Jan 24, 2005 2:52 pm
#3

Keep in mind this important point.


I know that the CU is months away but it might be a good idea to focus on one or the other (pistols or fencer) since your dodge won't carry over from one profession to the other. Getting a good feel for the profession alone could do wonders once the CU finally gets here. Of course they could totally revamp everything about every profession so it might not matter at all

Just a thought.


/2cents



PERCIVAL BLACKDRAGON
GLORIFIED PEA SHOOTER

"Pro Lucror"
Kazuki-oze
Tue Jan 25, 2005 1:57 am
#4

i'm going for fencer, and pistoleer for the dodge point.. master fencer get's 115 dodge points alone, with pistols, a total of 185.. i heard something about a cap? if so, do i need all the 4 pistoleer dodge boxes? or just the first 1 or two?
x-en
Tue Jan 25, 2005 9:25 pm
#5

my current pistol template is mpistols/dfighting/tka0304/fencer4430/medic 1000 and i think its pretty fun



Eternally clueless.
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