Pistoleer Archive
Thread: Pistols SEA
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MrLeStat
Sat Jan 22, 2005 2:51 am
#1
Which Pistols SEA's should I be looking at enhance my character. Which ones are really worth getting? Asuming that Im a Master Pistoleer only.
RenKesson
Sat Jan 22, 2005 7:41 am
#3
Definetely speed and accuracy first off. If you can get +25 in each, then maybe start considering Acc wh/ Moving. *shrug*
DarthGreer
Mon Jan 24, 2005 5:21 pm
#5
and you should always wear 2 auu'kuan rings and a lightweight military backpack. If you have the points pick up master marksman then get accuracy and acc while moving, you'll pretty ,uch cap most pistols with master marksman.
PercyBlackdragon
Tue Jan 25, 2005 10:22 am
#6
If you are master pistoleer only it depends on what/how you want to play.
You could go for the dodge = defensive
You could get pistol speed, pistol accuracy, pistol accuracy while moving = offensive
Or you could get some of both (depending on slots) up to +25 in each type.
I would also recommend no matter which way you go to do like what the above poster said. Get 2 rings and the backpack to squeeze as much defense out of things that you can
Uthyr
Tue Jan 25, 2005 2:04 pm
#7
There's a version of the military pack you can get that has some skill mods. I forget which ones exactly, but melee defense is one of them. Maybe somebody else can post the details.
cpz
Tue Jan 25, 2005 2:07 pm
#8
My pack's a General Ranged aiming +5, melee and ranged def +3, cover +5I think
It looks very lame, but has more useful mods than the cooler-looking SpecOps and BH packs
RenKesson
Tue Jan 25, 2005 2:09 pm
#9
cpz wrote:
My pack's a General Ranged aiming +5, melee and ranged def +3, cover +5I think
It looks very lame, but has more useful mods than the cooler-looking SpecOps and BH packs
That's the Lightweight Military Backpack he mentioned.
MrLeStat
Wed Jan 26, 2005 1:48 am
#11
thanks for all the feed back, but what does the military pack do?
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