Pistoleer Archive
Thread: Dev Chat : Pistoleer Comments
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Erillion
Wed Jan 26, 2005 5:44 am
#1
Hi everyone,
I am not sure if this has already been posted (did not find anything back to page 3) so I present it here (again ?). During the last Dev Chat the developers commented on the role of the pistoleer after Combat Revamp(its no upgrade, its fixing whats broken so I refuse to call it an upgrade). So here goes:
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^J^ - *Kadel* as a pistoleer, my profession is significantly worse than other professions damage wise. will this be addressed in combat upgrade?
Keldarin - We have completely re-evaluated the balance of all combat professions. Every one will be seeing shifts to make them more balanced. Pistoleers are not intended to fill a strong damage role per se in battle but they will have other abilities to make them vital and useful.
Keldarin - We have also balanced all of the profession skills so that they stack in a much better way. Adding skills from other professions to your template will be more meaningful after the CU
Keldarin - So if you find as a Pistoleer that you want to become a more powerful damage-dealer then you could add Rifle or Commando skills to help boost your damage output... and not just for the weapons you can use but to boost you damage with all ranged weapons you have access to.
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Keldarin - We have completely re-evaluated the balance of all combat professions. Every one will be seeing shifts to make them more balanced. Pistoleers are not intended to fill a strong damage role per se in battle but they will have other abilities to make them vital and useful.
Keldarin - We have also balanced all of the profession skills so that they stack in a much better way. Adding skills from other professions to your template will be more meaningful after the CU
Keldarin - So if you find as a Pistoleer that you want to become a more powerful damage-dealer then you could add Rifle or Commando skills to help boost your damage output... and not just for the weapons you can use but to boost you damage with all ranged weapons you have access to.
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Whatever the heck that means. And more about dual wielding:
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^J^ - *Remisk* Hello and thank you for making such a great game. I would like to ask if you have any plans on implementing Dual Wielding pistols, and if so, how likely would you say it is to be achieved?... Thanks.
TH - Not right now and definitely not part of the Combat Upgrade, but something we do want to do someday
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TH - Not right now and definitely not part of the Combat Upgrade, but something we do want to do someday
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The floor is open for discussion.
Have fun
Novarider
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