Pistoleer Archive
Thread: Some question from a new MP and CU-newbie.
1) Is there a post somewhere with damage modifiers on pistoleer attacks?
2) While grinding my last pistoleer skill box I was running lvl 74-77 torton/leviasquall missions on Rori. I noticed my 920 max dmg scatter only hit for like 500-800 with Critical Shot? Those creatures got some defense or is it normal to do less dmg then your pistol say?
3) I'm also a Master Marksman and Master Bounty Hunter - is there a speed cap? Like, does it matter I've got a modified speed @ 0.79?
4) Am I supposed to be able to use (for example) Quick Draw while waiting for Critical Shot to cool down? Otherwise I can't understand why they're on different timers - no matter how many times I click on Quick Draw it wont fire until Critical Shot has cooled down. What's the secret?
Namessiah wrote:
Finally Master Pistoleer again. Have not been fighting much after the CU hit live so I'm lookin for some info
1) Is there a post somewhere with damage modifiers on pistoleer attacks?
2) While grinding my last pistoleer skill box I was running lvl 74-77 torton/leviasquall missions on Rori. I noticed my 920 max dmg scatter only hit for like 500-800 with Critical Shot? Those creatures got some defense or is it normal to do less dmg then your pistol say?
3) I'm also a Master Marksman and Master Bounty Hunter - is there a speed cap? Like, does it matter I've got a modified speed @ 0.79?
4) Am I supposed to be able to use (for example) Quick Draw while waiting for Critical Shot to cool down? Otherwise I can't understand why they're on different timers - no matter how many times I click on Quick Draw it wont fire until Critical Shot has cooled down. What's the secret?
1) Yes .... its at the top of these forums in the stickies. Its called " "
2) Sometimes, yes. Depends on your level compared to the level of your target, and the shot that you use.
3) No, there is not a speed cap, but there is a point where more speed really doesnt help you that much becuase of the cooldown and warmup timers.
4) Quickdraw has a very quick cooldown timer, so it is something you can hit, and then hit another shot almost immediately after it. It does not affect the cooldown timers of other specials that I know of, its just a very fast shot on its own.
Hope this helps!
ChefVomit wrote:
Namessiah wrote:
Finally Master Pistoleer again. Have not been fighting much after the CU hit live so I'm lookin for some info
1) Is there a post somewhere with damage modifiers on pistoleer attacks?
2) While grinding my last pistoleer skill box I was running lvl 74-77 torton/leviasquall missions on Rori. I noticed my 920 max dmg scatter only hit for like 500-800 with Critical Shot? Those creatures got some defense or is it normal to do less dmg then your pistol say?
3) I'm also a Master Marksman and Master Bounty Hunter - is there a speed cap? Like, does it matter I've got a modified speed @ 0.79?
4) Am I supposed to be able to use (for example) Quick Draw while waiting for Critical Shot to cool down? Otherwise I can't understand why they're on different timers - no matter how many times I click on Quick Draw it wont fire until Critical Shot has cooled down. What's the secret?
1) Yes .... its at the top of these forums in the stickies. Its called " "2) Sometimes, yes. Depends on your level compared to the level of your target, and the shot that you use.
3) No, there is not a speed cap, but there is a point where more speed really doesnt help you that much becuase of the cooldown and warmup timers.
4) Quickdraw has a very quick cooldown timer, so it is something you can hit, and then hit another shot almost immediately after it. It does not affect the cooldown timers of other specials that I know of, its just a very fast shot on its own.
Hope this helps!
Haha sorry bout question number 1. I thought I looked through all of the stickes, dunno how I could miss that one.
Thanks for the reply. It'll take some time to learn this system.