Pistoleer Archive
Thread: Why is Fan Shot no better than Stopping Shot?
Fan shot is my main shot as a Pistoleer. At the Master level, the speed really makes this shot impressive.
I do a lot of missions against NPCs. If you creep in prone-like, just until you get in range of all the targets and start blasting fanshot, you can often take down 4-5 NPCs before they even know what is going on.
I don't do macros, because a lot can happen quickly. I hotkey my main three weapons, my most commonlyused specials, and my armor and food in casethings getnasty. You get a lot of flexability with that setup. Sometimes you need to heal. Sometimes they're almost out of health, so you need to toss a bodyshot on them. Sometimes you need to pistol whip an arrogant mob that was foolish enough to close in to melee range.
I usually open with a series of fans and watch the damage to the mobs. Depending on how you hit, you may need to throw a stopping/body shot on a higher HAM mob, or a mob that is closing in melee range.
Same for me, no macros because they trip you up at the worst time ...
F5=Healthshot1, F6=Healthshot2, F7=Stoppingshot, F8=Fanshot ...
Against NPC's on faction missions, I tank the pets against the toughest NPC to draw the group's fire, hit F5-F6-F7 and them spam F8 as long as the NPC's are the only thing in front of me within range.
NPC's drop fast ... keep switching targets to the target with the highest HAM left, while you're Fanshotting him, his weaker buddies will be dieing all around him.
Fanshot is faster and less powerfull than Stopping shot when used against a single target.
Against multiple targets the AOE effect fanshot has is king.